Go to: Synopsis. Return value. Flags. Python examples.
polyCutUVCtx(
contextName
, [loopSpeed=int], [mapBordersColor=[float, float, float]], [showCheckerMap=boolean], [showTextureBorders=boolean], [showUVShellColoring=boolean], [steadyStroke=boolean], [steadyStrokeDistance=float], [symmetry=int])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyCutUVCtx is undoable, queryable, and editable.
Create a new context to cut UVs on polygonal objects
boolean | Whether steady stroke is on or not, when querying the steadyStroke flag. |
float | The distance for a steady stroke, when querying the steadyStrokeDistance flag. |
In query mode, return type is based on queried flag.
loopSpeed, mapBordersColor, showCheckerMap, showTextureBorders, showUVShellColoring, steadyStroke, steadyStrokeDistance, symmetry
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Create a new cut facets context, then switch to it
cmds.polyCutUVCtx('polyCutUVCtx1')
cmds.setToolTo('polyCutUVCtx1')