New HumanIK Character template

A comprehensive Character Template adds extra bones and joints.

A new HumanIK character template, FullRigControlsConfig.xml, has been added to the two existing rig templates (CharacterControlsConfig.xml and CustomRigControlsConfig.xml). This new template provides a comprehensive list of all spine, neck, hand and foot joints, extra shoulder joints, as well as additional finger and toe bones.

To load the new FullRigControlsConfig.xml template:

    Select > Edit > Custom Rig > Load UI Configuration.

Find the FullRigControlsConfig.xml with the other rig templates here: Additionally, an error where the Joint Number ID for the Foot and the Ankle is incorrect in the CustomRigControls.xml template has been addressed.