What's New Maya 2023.2 Update

Welcome to Maya 2023.2 Update! In this update, our main focus is animation and rigging performance, with features that simplify workflows, enhance your experience, and save time. There are also the latest improvements to the Bifrost, USD, and Arnold plug-ins.

For technical details, including What's Fixed in this release, see the Maya 2023.2 Update Release Notes. For changes to the 2023.2 Maya devkit, see What's New in the 2023.2 Maya devkit.

You can see the evolution of Maya over the years, check out the Maya timeline on Autodesk AREA.

New Space Modes for UVpin, Proximity pin, and skinCluster Nodes

A new Relative Space mode menu has also been added to the UVpin and Proximitypin deformer and Attribute Editor skinCluster node options:

Use the Relative Space mode menu to choose the space your nodes are evaluated from:

  • Local

  • World

  • Custom

World is the default setting, Local uses the geometry space for evaluation, so that no double deformations/transformations occur if the geometry moves, and Custom lets you add an external matrix as the space. These options let you avoid issues where double deformations or transformations when the geometry parent is moved.

Note: A warning is shown if parents of transforms do not match the space mode, and the "Inherit Transforms" state of a node can no longer change.

If your geometry has no local values for transformation, objects are parented to the parent of the geometry instead of the geometry.

See UVpin options, Proximity pin options and skinCluster options.