Open Reality Reference Guide
FBModelVertexData Member List

This is the complete list of members for FBModelVertexData, including all inherited members.

AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
BeginChange()FBPlugprotected
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
ComponentsFBComponent
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisableOGLUVSet()FBModelVertexData
DisableOGLVertexData()FBModelVertexData
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
DrawSubPatch(int pSubPatchIndex, bool pWireFrame=false)FBModelVertexData
DrawSubRegion(int pSubRegionIndex, bool pWireFrame=false)FBModelVertexData
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EnableOGLUVSet(FBTextureMapping pTextureMapping=kFBTextureMappingUV, const char *pUVSet=NULL)FBModelVertexData
EnableOGLVertexData(bool pAfterDeform=true)FBModelVertexData
EndChange()FBPlugprotected
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentGetName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBCreate()FBComponentvirtual
FBDelete() overrideFBComponentvirtual
FBDestroy()FBComponentvirtual
FBModelVertexData(FBModel *pModel) (defined in FBModelVertexData)FBModelVertexDataprotected
FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHolder
FolderFBComponent
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetFullName(void)FBComponent
GetIndexArray()FBModelVertexData
GetIndexArraySize()FBModelVertexData
GetIndexArrayVBOId()FBModelVertexData
GetInternalClassId()FBComponentstatic
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) constFBPlugprotected
GetSubPatchCount()FBModelVertexData
GetSubPatchIndexOffset(int pSubPatchIndex)FBModelVertexData
GetSubPatchIndexSize(int pSubPatchIndex)FBModelVertexData
GetSubPatchMaterial(int pSubPatchIndex)FBModelVertexData
GetSubPatchMaterialId(int pSubPatchIndex)FBModelVertexData
GetSubPatchPrimitiveType(int pSubPatchIndex, bool *pIsOptimized=NULL)FBModelVertexData
GetSubRegionCount()FBModelVertexData
GetSubRegionMaterial(int pSubRegionIndex)FBModelVertexData
GetTypeId() overrideFBComponentvirtual
GetUVSetArray(FBTextureMapping pTextureMapping=kFBTextureMappingUV, const char *pUVSet=NULL)FBModelVertexData
GetUVSetArrayFormat(FBTextureMapping pTextureMapping=kFBTextureMappingUV, const char *pUVSet=NULL)FBModelVertexData
GetUVSetUVCount(FBTextureMapping pTextureMapping=kFBTextureMappingUV, const char *pUVSet=NULL)FBModelVertexData
GetUVSetVBOId(FBTextureMapping pTextureMapping=kFBTextureMappingUV, const char *pUVSet=NULL)FBModelVertexData
GetUVSetVBOOffset(FBTextureMapping pTextureMapping=kFBTextureMappingUV, const char *pUVSet=NULL)FBModelVertexData
GetVertexArray(FBGeometryArrayID pArrayId, bool pAfterDeform=true)FBModelVertexData
GetVertexArrayDuplicationMap(unsigned int &pDuplicatedVertexCount)FBModelVertexData
GetVertexArrayType(FBGeometryArrayID pArrayId, bool pAfterDeform=true)FBModelVertexData
GetVertexArrayVBOId(FBGeometryArrayID pArrayId, bool pAfterDeform=true)FBModelVertexData
GetVertexArrayVBOOffset(FBGeometryArrayID pArrayId, bool pAfterDeform=true)FBModelVertexData
GetVertexCount()FBModelVertexData
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
Is(int pTypeId) overrideFBComponentvirtual
IsDeformable()FBModelVertexData
IsDrawable()FBModelVertexData
IsSDKComponent()FBPlugprotected
LongNameFBComponent
mAllocatedFBPlugprotected
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
ParentsFBComponent
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
PopZDepthClipOverride()FBModelVertexData
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
PushZDepthClipOverride()FBModelVertexData
RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
SelectedFBComponent
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
TypeInfoFBComponentstatic
UseCustomPropertyViewSet() constFBComponentinlinevirtual
VertexArrayMappingRelease()FBModelVertexData
VertexArrayMappingRequest()FBModelVertexData
~FBComponent()FBComponentvirtual
~FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHoldervirtual