Open Reality Reference Guide
fbconstraintlayout.h
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1 #ifndef __FBCONSTRAINTLAYOUT_H__
2 #define __FBCONSTRAINTLAYOUT_H__
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38 
43 #include <kaydaradef.h>
44 #ifndef FBSDK_DLL
48  #define FBSDK_DLL K_DLLIMPORT
49 #endif
50 
51 // Core includes
52 #include <fbsdk/fbconstraint.h> // FBPropertyConstraint
53 
54 // UI includes
55 #include <fbcontrols/fbcontrols.h>
56 
57 // Namespace declaration
58 #ifdef FBSDKUseNamespace
59  namespace FBSDKNamespace {
60 #endif
61 
67 #define FBRegisterConstraintLayout( ClassName,UniqueNameStr, IconFilename ) \
68  HIObject RegisterConstraintLayout##ClassName( HIObject /*pOwner*/,const char * /*pName*/,void *pData) \
69  {\
70  ClassName *Class = new ClassName( (FBConstraint*)FBGetFBObject((HIObject)pData) ); \
71  Class->mAllocated = true; \
72  if (Class->FBCreate()) { \
73  return Class->GetHIObject(); \
74  } else { \
75  delete Class; \
76  return NULL; \
77  } \
78  } \
79  \
80  FBLibraryModule( ClassName ) \
81  { \
82  FBRegisterObject( ClassName,"UI_Associated_ClassName",UniqueNameStr,UniqueNameStr" Constraint Layout",RegisterConstraintLayout##ClassName, true, IconFilename ); \
83  }
84 
89 #define FBConstraintLayoutDeclare( ClassName,Parent ) \
90  FBClassDeclare( ClassName,Parent ); \
91  public: \
92  ClassName(FBConstraint* pConstraint):Parent(pConstraint) { FBClassInit; } \
93  private:
94 
98 #define FBConstraintLayoutImplementation( ThisComponent ) \
99  FBClassImplementation( ThisComponent )
100 
102 // FBConstraint
105 
108 {
110 
111 public:
115  FBConstraintLayout( FBConstraint* pConstraint = NULL );
116 
117  FBPropertyConstraint Constraint;
118 };
119 
120 #ifdef FBSDKUseNamespace
121  }
122 #endif
123 #endif
Base class for constraints.
Definition: fbconstraint.h:134
Constraint layout class.
FBPropertyConstraint Constraint
Property: Constraint.
FBConstraintLayout(FBConstraint *pConstraint=NULL)
Constructor.
Used to build the user interface.
Definition: fbcontrols.h:781
#define __FBClassDeclare(Name, Parent)
For internal use only.
Definition: fbcomponent.h:131
Contraint classes.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
Contains the user interface components for the SDK.
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
Definition: fbtypes.h:68