Video Grabbing Options. More...
Public Attributes | |
FBTimeSpan | TimeSpan |
Read Write Property: Start and stop selection time to grab. More... | |
FBTime | TimeSteps |
Read Write Property: Time step length between each grab. More... | |
FBCameraResolutionMode | CameraResolution |
Read Write Property: Camera Resolution. More... | |
FBVideoRenderDepth | BitsPerPixel |
Read Write Property: Video grab color depth. More... | |
FBVideoRenderFieldMode | FieldMode |
Read Write Property: Video grab field mode. More... | |
FBVideoRenderViewingMode | ViewingMode |
Read Write Property: Video grab viewing mode. More... | |
str | OutputFileName |
Read Write Property: Grabbing destination file. More... | |
bool | ShowSafeArea |
Read Write Property: If true, display safe area. More... | |
bool | ShowTimeCode |
Read Write Property: If true, display time code information. More... | |
bool | ShowCameraLabel |
Read Write Property: If true, display camera label information. More... | |
bool | AntiAliasing |
Read Write Property: If true, video frames will be anti-aliased. More... | |
bool | RenderAudio |
Read Write Property: If true and there's audio in the scene, render the audio as well. More... | |
FBAudioFmt | AudioRenderFormat |
Read Write Property: Audio render format. More... | |
int | StillImageCompression |
Property: Compression ratio for image(jpg) 0-100 where 0=Greatest compression, 100=Least Compression. More... | |
FBAudioOutputLocation | AudioOutputLocation |
Audio output location when rendering using a video format (for still image formats & SWF (Flash) format, the audio is always rendered in a standalone file). More... | |
bool | AudioUseCustomStandaloneFileName |
If true and if the audio is rendered in a standalone output file, the audio file is generated at the file location specified by mAudioCustomStandaloneFileName, otherwise the audio file is generated in the same directory as the rendered images/video files based on their names. More... | |
FBString | AudioCustomStandaloneFileName |
Destination for the custom audio standalone file, if mAudioUseCustomStandaloneFileName is set to true. More... | |
Video Grabbing Options.
Contain options to control how the grabbing process will occur.
bool AntiAliasing |
Read Write Property: If true, video frames will be anti-aliased.
FBString AudioCustomStandaloneFileName |
Destination for the custom audio standalone file, if mAudioUseCustomStandaloneFileName is set to true.
FBAudioOutputLocation AudioOutputLocation |
Audio output location when rendering using a video format (for still image formats & SWF (Flash) format, the audio is always rendered in a standalone file).
FBAudioFmt AudioRenderFormat |
Read Write Property: Audio render format.
bool AudioUseCustomStandaloneFileName |
If true and if the audio is rendered in a standalone output file, the audio file is generated at the file location specified by mAudioCustomStandaloneFileName, otherwise the audio file is generated in the same directory as the rendered images/video files based on their names.
FBVideoRenderDepth BitsPerPixel |
Read Write Property: Video grab color depth.
FBCameraResolutionMode CameraResolution |
Read Write Property: Camera Resolution.
FBVideoRenderFieldMode FieldMode |
Read Write Property: Video grab field mode.
str OutputFileName |
Read Write Property: Grabbing destination file.
bool RenderAudio |
Read Write Property: If true and there's audio in the scene, render the audio as well.
bool ShowCameraLabel |
Read Write Property: If true, display camera label information.
bool ShowSafeArea |
Read Write Property: If true, display safe area.
bool ShowTimeCode |
Read Write Property: If true, display time code information.
int StillImageCompression |
Property: Compression ratio for image(jpg) 0-100 where 0=Greatest compression, 100=Least Compression.
FBTimeSpan TimeSpan |
Read Write Property: Start and stop selection time to grab.
FBTime TimeSteps |
Read Write Property: Time step length between each grab.
FBVideoRenderViewingMode ViewingMode |
Read Write Property: Video grab viewing mode.