A number that defines anything from the position, rotation, or scaling of a model, to a material’s emissive, ambient, or diffuse color values.
See also property .
A straight line segment.
User interface element that displays the current orientation of a model. You can use it to restore and create a UCS, interactively rotate the view, or restore a preset view.
Arrowhead-shaped tabs that display on the Action timeline and on the timeline in the Dopesheet window to indicate the location of keyframes that are set.
See also keyframe .
In the Character Face settings, channels that are preset mouth expressions.
See also channel .
Visual keyframes ripple.
See also visual keyframe .
Video Tape Recorder