You can use this dialog to link any number of delegate-object pairs. You can also use this dialog to align objects with delegates, optionally matching scaling factors as well. Lastly, you can specify that the objects use the delegates' controllers.
Add Click this to open the standard 3ds Max Select dialog, which lists all objects in the scene, including delegates. Make your selection, and then click the Select button to add the objects to the Objects list.
Remove Deletes the highlighted object or objects from the list.
When you click Align Objects With Delegates, Link Objects To Delegates, or Assign Delegate Controllers To Objects, character studio creates associations between pairs of items at matching positions in the lists.
Lists delegates available for linking, specified using the Add function (see following item). You can select any number of delegates from this list for subsequent removal.
Add Opens the standard Select dialog, which lists all delegates in the scene. Make your selection and then click the Select button to add the delegates to the Delegates list.
Remove Deletes the highlighted delegate or delegates from the list.
This is the same as using Track View Copy Controller from the delegate, and then pasting the controller as an instance to the object. Does not link objects hierarchically with delegates.
Once you've set up the delegate animation the way you want it, if you then want to apply the animation to an object or objects en masse, use this function. You can then delete the delegates if you like.