Drag and Drop Sub-Object Material Assignment

You can apply a material to a selection of renderable sub-objects, such as faces in a mesh. In the Material Editor, you can use Assign Material To Selection. You can also drag the material from the Material Editor or the Material/Map Browser to the selected faces. This can create a new Multi/Sub-Object material on the fly.

You can disable drag-and-drop of materials to sub-objects. To do so, go to the Preferences dialog General tab, and in the Sub-Materials group, turn off Assign Automatically. This checkbox is on by default.

How the Multi/Sub-Object Material Is Created

The Multi/Sub-Object material is created in one of three ways, depending on what material is already applied to the selected sub-objects: