Material Editor

The Material Editor provides functions to create and edit materials and maps.

Click the Material Editor icon on the Main toolbar or press M. Click and hold the icon to show the flyout.

Materials create greater realism in a scene. A material describes how an object reflects or transmits light. Material properties work hand-in-hand with light properties; shading or rendering combine the two, simulating how the object would look in a real-world setting.

You apply materials to individual objects or selection sets; a single scene can contain many different materials.

There are two interfaces to the Material Editor: