Slate Material Editor

The Slate Material Editor is a material editor interface that uses nodes and wiring to graphically display the structure of materials while you design and edit them. It is an alternative to the Compact Material Editor.

In general, the Slate interface is more versatile when you are designing materials, while the Compact interface is more convenient when you just need to apply materials that have already been designed.

The Slate interface is a graphical interface with several elements. Most prominent are the Material/Map Browser, where you can browse for materials, maps, and base material and map types; the active View, where you can combine materials and maps; and the Parameter Editor, where you can change material and map settings.

1. Menu bar

2. Toolbar

3. Material/Map Browser

4. Status

5. Active View

6. View navigation

7. Parameter Editor

8. Navigator

The main visual elements of this interface are where you do most of your work:

To float/dock Slate Material Editor windows

You can float Slate Material Editor windows, except for the View.

To float a window, drag the window's title bar away from its default location or double-click the bar and drag and drop it in the desired position.

To dock a floating window in its default location, double click the window's title bar.

Note: By default, each Preview window opens as a floating window. When you dock a Preview window, it docks at the upper left of the Slate Material Editor.