Supported Materials (Quicksilver Renderer)

These are the materials that Quicksilver can render.

Material Type Restrictions
Arch & Design material The Quicksilver renderer ignores these settings for the Arch & Design material:
  • Self Illumination
  • Round Corners
Autodesk Materials The Quicksilver renderer ignores these settings for Autodesk Materials:
  • Self Illumination
  • Round Corners
Note: The Quicksilver renderer does not support ProMaterials from 3ds Max 2010 scenes.
Standard material  
Double-Sided material  
Multi/Sub-Object material