Originally introduced in the 3ds Max 2023.2 release, the
Array Modifier's
Material ID rollout now includes new parameters that let you assign material IDs to clones on a per face or per element basis. The following new methods provide more control over this assignment:
- Random: Material IDs are assigned to clones randomly based on a selected orientation.
- Ordered: Material IDs are assigned to clones in sequential order based on a selected orientation.
- First Middle Last: The specified material IDs are assigned to the first and last clone and the remaining material ID assignments are random.
For more information, see
Array Modifier Material ID Rollout.