You can change the coordinate system, orientation, and rotation of an object anchored to a layout node. You can also define offsets from the node.
If you want to… | Then… |
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specify an offset from the object to the node | specify insertion offset values for the X, Y, or Z position. |
anchor the object to the center of the node | select Center on Node. |
have the anchored object use the coordinate system of the node | select Use Node Coordinate System. |
not have the anchored object use the coordinate system of the node | specify X, Y, or Z normals for the anchored object. |
change the rotation angle of the anchored object | specify values for the X, Y, or Z rotation angles. |
flip the object along the X, Y, or Z axes | select Flip X, Flip Y, or Flip Z. |
change the angle of the leader to the node | specify a value for Angle to Node. |
change the offset of the leader start grip from the center of the base curve of the layout node | enter an offset value for First Extension. |
change the offset of the leader end grip from the center of the base curve of the anchored object | enter an offset value for Second Extension. Note: By default the leader extensions are slightly offset so as not to overlap the leader grip with the object location grip.
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