About Creating Mesh Cylinders

Create a mesh cylinder with a circular or elliptical base.

By default, the base of the mesh cylinder lies on the XY plane of the current UCS. The height of the cylinder is parallel to the Z axis.

Use theDIVMESHCYLAXIS, DIVMESHCYLBASE, and DIVMESHCYLBASE system variables to set the default number of divisions for a mesh cylinder.

After a mesh primitive is created, the current level of smoothness for the object can be modified.

Mesh Cylinder Creation Options

The Cylinder option of the MESH command provides several methods for determining the size and rotation of the mesh cylinders you create.