ufe  4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
codeWrapperHandler.h
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1 #line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.10-windows/ufe/include/codeWrapperHandler.h"
2 #ifndef _ufeCodeWrapperHandler
3 #define _ufeCodeWrapperHandler
4 // ===========================================================================
5 // Copyright 2023 Autodesk, Inc. All rights reserved.
6 //
7 // Use of this software is subject to the terms of the Autodesk license
8 // agreement provided at the time of installation or download, or which
9 // otherwise accompanies this software in either electronic or hard copy form.
10 // ===========================================================================
11 
12 #include "batchOpsHandler.h"
13 #include "codeWrapper.h"
14 
15 #include <string>
16 
17 UFE_NS_DEF {
18 
19 class Selection;
20 class CodeWrapperContainer;
21 
33 {
34 public:
36  virtual ~CodeWrapperHandler() override;
37 
38 protected:
43  virtual CodeWrapper::Ptr
44  createCodeWrapper(
45  const Selection& selection,
46  const std::string& operationName);
47 
48  friend class CodeWrapperContainer;
49 };
50 
51 }
52 
53 #endif /* _ufeCodeWrapperHandler */
std::string string(const Path &path)
std::shared_ptr< CodeWrapper > Ptr
Definition: codeWrapper.h:31
A container of multiple CodeWrapper, one per UFE run-time that is involved in an operation.
Definition: codeWrapper.h:47
Selection list for objects in the scene.
Definition: selection.h:27
#define UFE_NS_DEF
Definition: ufe.h:35
Provides services to create code wrapper around operations affecting a selection of scene items...
Provides services to properly manage complex sequences of operations using bracketed guards...
#define UFE_SDK_DECL
Definition: ufeExport.h:36