3ds Max C++ API Reference
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Classes | |
class | AnimEnum |
A callback class for Animatable::EnumAnimTree(). More... | |
class | ClearAnimFlagEnumProc |
An animatable enumerator for clearing flags. More... | |
Macros | |
#define | SCOPE_DOCLOSED 1 |
Enumerate "closed" animatables. | |
#define | SCOPE_SUBANIM 2 |
Enumerate sub-anims. | |
#define | SCOPE_CHILDREN 4 |
Enumerate node children. | |
#define | SCOPE_OPEN (SCOPE_SUBANIM|SCOPE_CHILDREN) |
Enumerate all open animatables. | |
#define | SCOPE_ALL (SCOPE_OPEN|SCOPE_DOCLOSED) |
do all animatables | |
#define | ANIM_ENUM_PROCEED 1 |
Do my children and keep going with the rest of the tree. | |
#define | ANIM_ENUM_STOP 2 |
Don't do my children but keep going with the rest of the tree. | |
#define | ANIM_ENUM_ABORT 3 |
Abort enumeration. | |
#define | ANIM_ENUM_SKIP 4 |
Do not include this anim in the hierarchy. | |
#define | ANIM_ENUM_SKIP_NODE 5 |
Do not include this node and its subAnims, but include its children. | |
#define SCOPE_DOCLOSED 1 |
Enumerate "closed" animatables.
#define SCOPE_SUBANIM 2 |
Enumerate sub-anims.
#define SCOPE_CHILDREN 4 |
Enumerate node children.
#define SCOPE_OPEN (SCOPE_SUBANIM|SCOPE_CHILDREN) |
Enumerate all open animatables.
#define SCOPE_ALL (SCOPE_OPEN|SCOPE_DOCLOSED) |
do all animatables
#define ANIM_ENUM_PROCEED 1 |
Do my children and keep going with the rest of the tree.
#define ANIM_ENUM_STOP 2 |
Don't do my children but keep going with the rest of the tree.
#define ANIM_ENUM_ABORT 3 |
Abort enumeration.
#define ANIM_ENUM_SKIP 4 |
Do not include this anim in the hierarchy.
#define ANIM_ENUM_SKIP_NODE 5 |
Do not include this node and its subAnims, but include its children.