3ds Max C++ API Reference
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#include "MaxHeap.h"
Classes | |
class | BlockWrite_Ptr< T, ChannelType > |
Holds a non-const pointer to data but restricts the ability to change the pointer itself. More... | |
class | BlockWrite_Value< T, ChannelType > |
Holds a non-const copy of a value but restricts the ability to write to it. More... | |
Namespaces | |
namespace | MaxSDK |