3ds Max C++ API Reference
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Classes | |
class | ConnectionPoint |
ConnectionPoint is the base class that manages the connections between view fragments. More... | |
class | Input |
Class that stores input information for a fragment. More... | |
class | Output |
Class that stores output information for a fragment. More... | |
Namespaces | |
namespace | MaxSDK |
namespace | MaxSDK::Graphics |
Variables | |
FragmentGraphAPI Class_ID | TYPE_ID_Char |
Built-in char input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_UnsignedChar |
Built-in unsigned char input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_WideChar |
Built-in wchar_t input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Short |
Built-in short input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_UnsignedShort |
Built-in unsigned short input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Int |
Built-in int input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_UnsignedInt |
Built-in unsigned int input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Long |
Built-in long input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_UnsignedLong |
Built-in unsigned long input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Int64 |
Built-in __int64 input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_UnsignedInt64 |
Built-in unsigned __int64 input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Float |
Built-in float input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Double |
Built-in double input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_StringA |
Built-in multi-byte string input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_StringW |
Built-in Unicode string input/output type. | |
FragmentGraphAPI Class_ID | TYPE_ID_Dictionary |
Built-in dictionary input/output type. | |