3ds Max C++ API Reference
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DeviceCaps.h File Reference
#include "
RenderEnums.h
"
#include "
../maxheap.h
"
Classes
struct
DeviceCaps
This struct is used to store some device related information.
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Namespaces
namespace
MaxSDK
namespace
MaxSDK::Graphics
maxsdk
include
Graphics
DeviceCaps.h
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