3ds Max C++ API Reference
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Classes | |
class | HWIndex32Bit |
This class is used to help with managing 32 bit hardware index buffer. More... | |
class | HWIndex16Bit |
This class is used to help with managing 16 bit hardware index buffer. More... | |
class | HWIndexBuffer |
This class is our hw index buffer representation. More... | |
Namespaces | |
namespace | GFX_MESH |
Enumerations | |
enum | PrimitiveType { kLineList = 2 , kTriangleList = 3 } |
These are our current supported primitive mesh types which we uses with the HWIndexBuffer class. More... | |