3ds Max C++ API Reference
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IDisplayCallback.h File Reference
#include "../baseinterface.h"
#include "GraphicsExport.h"
#include "IRefObject.h"
#include "IDisposable.h"
#include "DisplayCallbackContext.h"

Classes

class  IDisplayCallback
 A developer would implement this interface to allow immediate mode drawing of primitives, text and markers. More...
 

Namespaces

namespace  MaxSDK
 
namespace  MaxSDK::Graphics
 

Typedefs

typedef RefPtr< IDisplayCallback > IDisplayCallbackPtr