3ds Max C++ API Reference
|
#include "../baseinterface.h"
#include "GraphicsExport.h"
#include "IRefObject.h"
#include "IDisposable.h"
#include "DisplayCallbackContext.h"
Classes | |
class | IDisplayCallback |
A developer would implement this interface to allow immediate mode drawing of primitives, text and markers. More... | |
Namespaces | |
namespace | MaxSDK |
namespace | MaxSDK::Graphics |
Typedefs | |
typedef RefPtr< IDisplayCallback > | IDisplayCallbackPtr |