3ds Max C++ API Reference
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LeakedObjectInstances.h File Reference
#include "../dbgprint.h"
#include <typeinfo>
#include <string>
#include <atomic>
#include <unordered_map>
#include "..\strclass.h"

Classes

class  LeakedObjectInstances< Obj >
 This class is derived from in order to automatically track existing instances, and at shutdown write to Debug Output the creation count for leaked instances. More...