3ds Max C++ API Reference
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RenderInstance.h File Reference
#include "../MaxHeap.h"
#include "../geom/Matrix3.h"
#include "../geom/Box3.h"
#include "../WindowsDefines.h"
#include "../interval.h"

Classes

class  RenderInstance
 This class provides information about a single node being rendered. More...
 

Macros

#define INST_HIDE   (1<<0)
 instance is hidden
 
#define INST_CLIP   (1<<1)
 clip instance: ray tracers should skip it
 
#define INST_BLUR   (1<<2)
 secondary motion blur instance
 
#define INST_RCV_SHADOWS   (1<<3)
 instance receives shadows
 
#define INST_TM_NEGPARITY   (1<<4)
 mesh is inside-out: need to reverse normals on-the-fly
 
#define INST_MTL_BYFACE   (1<<5)
 instance's object supports mtl-by-face interface ( chkmtlapi.h)