3ds Max C++ API Reference
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#include "Types.h"
#include "GraphicsExport.h"
#include "../MaxHeap.h"
#include "../maxtypes.h"
#include "RenderNodeHandle.h"
Classes | |
class | UpdateNodeContext |
This class contains node dependent information for calling IObjectDisplay2::UpdatePerNodeItems(), and IObjectDisplay2::UpdatePerViewItems() More... | |
class | AutoRestoreRenderNodeMaterial |
This is a utility class for assigning customized solid material to the solid mesh render item of a render node when generating render items from IMeshDisplay2::GetRenderItems() during the execution of BaseObject::UpdatePerNodeItems() More... | |
Namespaces | |
namespace | MaxSDK |
namespace | MaxSDK::Graphics |