3ds Max C++ API Reference
Loading...
Searching...
No Matches
appio.h File Reference
#include "coreexp.h"
#include "maxheap.h"
#include "strbasic.h"
#include <WTypes.h>
#include "maxtypes.h"
#include "PLUGAPI.H"

Classes

class  AppSave
 
class  AppLoad
 

Functions

CoreExport AppLoadNewAppLoad (BYTE *buf, int bufSize)
 
CoreExport AppSaveNewAppSave (int initBufSize)
 

Function Documentation

◆ NewAppLoad()

CoreExport AppLoad * NewAppLoad ( BYTE *  buf,
int  bufSize 
)
Remarks
This global function creates a new AppLoad instance for reading chunks out of buf:
Parameters:
BYTE *buf

The buffer to read.

int bufSize

Specifies the nuymber of bytes that are valid in buf.

◆ NewAppSave()

CoreExport AppSave * NewAppSave ( int  initBufSize)
Remarks
This global function create a new AppSave instance.
Parameters:
int initBufSize

Specifies the initial size the internal buffer is allocated to. It will be enlarged if necessary.