3ds Max C++ API Reference
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FaceChange Class Reference

This class represents the notion of a mesh edit Face Change, which changes the visibility of the face's edges, its hidden state and/or its material ID. More...

#include <meshdelta.h>

+ Inheritance diagram for FaceChange:

Public Member Functions

 FaceChange ()
 
 FaceChange (DWORD ff, DWORD fl, DWORD v)
 
DllExport void Apply (Face &ff)
 
DllExport void Apply (FaceChange &fa)
 

Public Attributes

DWORD f
 The face to change. This is a zero based index into the Mesh::faces array.
 
DWORD flags
 Specifies which attributes to change.
 
DWORD val
 The value containing the face change information.
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
 

Detailed Description

This class represents the notion of a mesh edit Face Change, which changes the visibility of the face's edges, its hidden state and/or its material ID.

See also
Class Mesh, Class Face, Class Point3.

Constructor & Destructor Documentation

◆ FaceChange() [1/2]

FaceChange ( )
inline
Remarks
Constructor. The flags and f are set to 0.
234: val(0L) { f=flags=0; }
DWORD f
The face to change. This is a zero based index into the Mesh::faces array.
Definition: meshdelta.h:220
DWORD flags
Specifies which attributes to change.
Definition: meshdelta.h:228
DWORD val
The value containing the face change information.
Definition: meshdelta.h:231

◆ FaceChange() [2/2]

FaceChange ( DWORD  ff,
DWORD  fl,
DWORD  v 
)
inline
Remarks
Constructor. The data members are initialized to the values passed.
Parameters:
DWORD ff The index of the face to change. This is a zero based index into the Mesh's faces array. DWORD fl The flags to set. DWORD v The value to set.
245{ f=ff; flags=fl; val=v; }

Member Function Documentation

◆ Apply() [1/2]

DllExport void Apply ( Face ff)
Remarks
Applies the face change to the Face passed using the flags of this FaceChange object to control what's altered.
Parameters:
Face &ff The face to change.

◆ Apply() [2/2]

DllExport void Apply ( FaceChange fa)
Remarks
Updates the flags and val to the FaceChange passed using this FaceChange and its flags.
Parameters:
FaceChange &fa The FaceChange object to alter.

Member Data Documentation

◆ f

DWORD f

The face to change. This is a zero based index into the Mesh::faces array.

◆ flags

DWORD flags

Specifies which attributes to change.

One or more of the following values: ATTRIB_EDGE_A - Alter edge between v0 and v1 ATTRIB_EDGE_B - Alter edge between v1 and v2 ATTRIB_EDGE_C - Alter edge between v2 and v0 ATTRIB_EDGE_ALL - Alter all the edges. ATTRIB_HIDE_FACE - Alter the face hidden state. ATTRIB_MATID - Alter the material ID.

◆ val

DWORD val

The value containing the face change information.

Bits 0, 1, 2 hold the edge visibility, bit 3 holds the hidden state, and bits 5-21 hold the material ID.