|
virtual void | RegisterActionTable (ActionTable *pTable)=0 |
| Register an action table with the manager.
|
|
virtual int | NumActionTables ()=0 |
| Returns the number of ActionTables.
|
|
virtual ActionTable * | GetTable (int i)=0 |
| Returns a pointer to the nth ActionTable.
|
|
virtual int | ActivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Activate the action table.
|
|
virtual int | DeactivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Deactivates the action table.
|
|
virtual ActionTable * | FindTable (ActionTableId id)=0 |
| Returns a pointer to an action table.
|
|
virtual BOOL | GetShortcutString (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves the string that describes the keyboard shortcut for the specified ActionItem.
|
|
virtual BOOL | GetActionDescription (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves a string that describes the specified operation from the action table whose ID is passed.
|
|
virtual BOOL | RegisterActionContext (ActionContextId contextId, const MCHAR *pName)=0 |
| Registers an action context.
|
|
virtual int | NumActionContexts ()=0 |
| Returns the number of ActionContexts.
|
|
virtual ActionContext * | GetActionContext (int i)=0 |
| Returns a pointer to the nth ActionContext.
|
|
virtual ActionContext * | FindContext (ActionContextId contextId)=0 |
| Returns a pointer to the specified ActionContext.
|
|
virtual BOOL | IsContextActive (ActionContextId contextId)=0 |
| Checks if an ActionContext is active or not.
|
|
virtual void | RegisterActionTable (ActionTable *pTable)=0 |
| Register an action table with the manager.
|
|
virtual int | NumActionTables ()=0 |
| Returns the number of ActionTables.
|
|
virtual ActionTable * | GetTable (int i)=0 |
| Returns a pointer to the nth ActionTable.
|
|
virtual int | ActivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Activate the action table.
|
|
virtual int | DeactivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Deactivates the action table.
|
|
virtual ActionTable * | FindTable (ActionTableId id)=0 |
| Returns a pointer to an action table.
|
|
virtual BOOL | GetShortcutString (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves the string that describes the keyboard shortcut for the specified ActionItem.
|
|
virtual BOOL | GetActionDescription (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves a string that describes the specified operation from the action table whose ID is passed.
|
|
virtual BOOL | RegisterActionContext (ActionContextId contextId, const MCHAR *pName)=0 |
| Registers an action context.
|
|
virtual int | NumActionContexts ()=0 |
| Returns the number of ActionContexts.
|
|
virtual ActionContext * | GetActionContext (int i)=0 |
| Returns a pointer to the nth ActionContext.
|
|
virtual ActionContext * | FindContext (ActionContextId contextId)=0 |
| Returns a pointer to the specified ActionContext.
|
|
virtual BOOL | IsContextActive (ActionContextId contextId)=0 |
| Checks if an ActionContext is active or not.
|
|
virtual void | RegisterActionTable (ActionTable *pTable)=0 |
| Register an action table with the manager.
|
|
virtual int | NumActionTables ()=0 |
| Returns the number of ActionTables.
|
|
virtual ActionTable * | GetTable (int i)=0 |
| Returns a pointer to the nth ActionTable.
|
|
virtual int | ActivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Activate the action table.
|
|
virtual int | DeactivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Deactivates the action table.
|
|
virtual ActionTable * | FindTable (ActionTableId id)=0 |
| Returns a pointer to an action table.
|
|
virtual BOOL | GetShortcutString (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves the string that describes the keyboard shortcut for the specified ActionItem.
|
|
virtual BOOL | GetActionDescription (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves a string that describes the specified operation from the action table whose ID is passed.
|
|
virtual BOOL | RegisterActionContext (ActionContextId contextId, const MCHAR *pName)=0 |
| Registers an action context.
|
|
virtual int | NumActionContexts ()=0 |
| Returns the number of ActionContexts.
|
|
virtual ActionContext * | GetActionContext (int i)=0 |
| Returns a pointer to the nth ActionContext.
|
|
virtual ActionContext * | FindContext (ActionContextId contextId)=0 |
| Returns a pointer to the specified ActionContext.
|
|
virtual BOOL | IsContextActive (ActionContextId contextId)=0 |
| Checks if an ActionContext is active or not.
|
|
virtual void | RegisterActionTable (ActionTable *pTable)=0 |
| Register an action table with the manager.
|
|
virtual int | NumActionTables ()=0 |
| Returns the number of ActionTables.
|
|
virtual ActionTable * | GetTable (int i)=0 |
| Returns a pointer to the nth ActionTable.
|
|
virtual int | ActivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Activate the action table.
|
|
virtual int | DeactivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Deactivates the action table.
|
|
virtual ActionTable * | FindTable (ActionTableId id)=0 |
| Returns a pointer to an action table.
|
|
virtual BOOL | GetShortcutString (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves the string that describes the keyboard shortcut for the specified ActionItem.
|
|
virtual BOOL | GetActionDescription (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves a string that describes the specified operation from the action table whose ID is passed.
|
|
virtual BOOL | RegisterActionContext (ActionContextId contextId, const MCHAR *pName)=0 |
| Registers an action context.
|
|
virtual int | NumActionContexts ()=0 |
| Returns the number of ActionContexts.
|
|
virtual ActionContext * | GetActionContext (int i)=0 |
| Returns a pointer to the nth ActionContext.
|
|
virtual ActionContext * | FindContext (ActionContextId contextId)=0 |
| Returns a pointer to the specified ActionContext.
|
|
virtual BOOL | IsContextActive (ActionContextId contextId)=0 |
| Checks if an ActionContext is active or not.
|
|
virtual void | RegisterActionTable (ActionTable *pTable)=0 |
| Register an action table with the manager.
|
|
virtual int | NumActionTables ()=0 |
| Returns the number of ActionTables.
|
|
virtual ActionTable * | GetTable (int i)=0 |
| Returns a pointer to the nth ActionTable.
|
|
virtual int | ActivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Activate the action table.
|
|
virtual int | DeactivateActionTable (ActionCallback *pCallback, ActionTableId id)=0 |
| Deactivates the action table.
|
|
virtual ActionTable * | FindTable (ActionTableId id)=0 |
| Returns a pointer to an action table.
|
|
virtual BOOL | GetShortcutString (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves the string that describes the keyboard shortcut for the specified ActionItem.
|
|
virtual BOOL | GetActionDescription (ActionTableId tableId, int commandId, MCHAR *buf)=0 |
| Retrieves a string that describes the specified operation from the action table whose ID is passed.
|
|
virtual BOOL | RegisterActionContext (ActionContextId contextId, const MCHAR *pName)=0 |
| Registers an action context.
|
|
virtual int | NumActionContexts ()=0 |
| Returns the number of ActionContexts.
|
|
virtual ActionContext * | GetActionContext (int i)=0 |
| Returns a pointer to the nth ActionContext.
|
|
virtual ActionContext * | FindContext (ActionContextId contextId)=0 |
| Returns a pointer to the specified ActionContext.
|
|
virtual BOOL | IsContextActive (ActionContextId contextId)=0 |
| Checks if an ActionContext is active or not.
|
|
CoreExport | FPInterfaceDesc () |
|
CoreExport | FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...) |
|
CoreExport | ~FPInterfaceDesc () |
|
virtual void | Init () |
|
LifetimeType | LifetimeControl () |
|
virtual BaseInterface * | GetInterface (Interface_ID id) |
|
CoreExport void | LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...) |
|
CoreExport void | AppendFunction (int id,...) |
| Add a new function to this interface descriptor.
|
|
CoreExport void | AppendProperty (int id,...) |
| Add a new property to this interface descriptor.
|
|
CoreExport void | AppendEnum (int id,...) |
| Add a new enum to this interface descriptor.
|
|
CoreExport void | SetClassDesc (ClassDesc *i_cd) |
|
CoreExport va_list | check_fn (va_list ap, int id) |
|
CoreExport va_list | scan_fn (va_list ap, int id, int index) |
|
CoreExport va_list | check_prop (va_list ap, int id) |
|
CoreExport va_list | scan_prop (va_list ap, int id, int index) |
|
CoreExport va_list | check_enum (va_list ap, EnumID id) |
|
CoreExport va_list | scan_enum (va_list ap, EnumID id, int index) |
|
FPInterfaceDesc * | GetDesc () |
|
Interface_ID | GetID () |
|
CoreExport FPFunctionDef * | GetFnDef (FunctionID fid) |
|
ActionTable * | GetActionTable () |
|
CoreExport void | EnableActions (BOOL onOff) |
|
virtual CoreExport HINSTANCE | HInstance () |
|
virtual CoreExport const MCHAR * | GetRsrcString (StringResID id) |
|
virtual BaseInterface * | GetInterface (Interface_ID id) |
|
virtual FPInterfaceDesc * | GetDesc ()=0 |
|
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL) |
|
virtual FPStatus | Invoke (FunctionID fid, FPParams *params) |
|
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL) |
|
virtual FPStatus | Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL) |
|
virtual CoreExport FunctionID | FindFn (const MCHAR *name) |
|
virtual CoreExport BOOL | IsEnabled (FunctionID actionID) |
|
virtual CoreExport BOOL | IsChecked (FunctionID actionID) |
|
virtual CoreExport BOOL | IsVisible (FunctionID actionID) |
|
virtual CoreExport FunctionID | GetIsEnabled (FunctionID actionID) |
|
virtual CoreExport FunctionID | GetIsChecked (FunctionID actionID) |
|
virtual CoreExport FunctionID | GetIsVisible (FunctionID actionID) |
|
virtual ActionTable * | GetActionTable () |
|
virtual void | EnableActions (BOOL onOff) |
|
virtual UtilExport | ~BaseInterface () |
| Destructor.
|
|
UtilExport BaseInterface * | GetInterface (Interface_ID id) override |
|
virtual UtilExport Interface_ID | GetID () |
|
virtual LifetimeType | LifetimeControl () |
|
virtual bool | RegisterNotifyCallback (InterfaceNotifyCallback *incb) |
|
virtual void | UnRegisterNotifyCallback (InterfaceNotifyCallback *incb) |
|
virtual BaseInterface * | AcquireInterface () |
|
virtual void | ReleaseInterface () |
|
virtual void | DeleteInterface () |
|
virtual BaseInterface * | CloneInterface (void *remapDir=nullptr) |
|
virtual UtilExport | ~InterfaceServer () |
| Destructor.
|
|
virtual UtilExport BaseInterface * | GetInterface (Interface_ID id) |
|
template<class InterfaceType > |
InterfaceType * | GetTypedInterface () |
|
|
|
enum | ActionManagerFps {
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
} |
| IDs for function published (Fps) methods and properties. More...
|
|
enum | ActionManagerFps {
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
} |
| IDs for function published (Fps) methods and properties. More...
|
|
enum | ActionManagerFps {
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
} |
| IDs for function published (Fps) methods and properties. More...
|
|
enum | ActionManagerFps {
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
} |
| IDs for function published (Fps) methods and properties. More...
|
|
enum | ActionManagerFps {
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
,
executeAction
, saveKeyboardFile
, loadKeyboardFile
, getKeyboardFile
,
numActionTables
, getActionTable
, getActionContext
, numActionContexts
} |
| IDs for function published (Fps) methods and properties. More...
|
|
virtual int | IdToIndex (ActionTableId id)=0 |
| IDs for function published (Fps) methods and properties.
|
|
virtual BOOL | SaveKeyboardFile (const MCHAR *pFileName)=0 |
| Saves the current keyboard shortcut configuration into the given file name.
|
|
virtual BOOL | LoadKeyboardFile (const MCHAR *pFileName)=0 |
| Loads a keyboard shortcut configuration from the specified file name.
|
|
virtual const MCHAR * | GetKeyboardFile ()=0 |
| Returns the full path to the current keyboard shortcuts file.
|
|
virtual int | IdToIndex (ActionTableId id)=0 |
| IDs for function published (Fps) methods and properties.
|
|
virtual BOOL | SaveKeyboardFile (const MCHAR *pFileName)=0 |
| Saves the current keyboard shortcut configuration into the given file name.
|
|
virtual BOOL | LoadKeyboardFile (const MCHAR *pFileName)=0 |
| Loads a keyboard shortcut configuration from the specified file name.
|
|
virtual const MCHAR * | GetKeyboardFile ()=0 |
| Returns the full path to the current keyboard shortcuts file.
|
|
virtual int | IdToIndex (ActionTableId id)=0 |
| IDs for function published (Fps) methods and properties.
|
|
virtual BOOL | SaveKeyboardFile (const MCHAR *pFileName)=0 |
| Saves the current keyboard shortcut configuration into the given file name.
|
|
virtual BOOL | LoadKeyboardFile (const MCHAR *pFileName)=0 |
| Loads a keyboard shortcut configuration from the specified file name.
|
|
virtual const MCHAR * | GetKeyboardFile ()=0 |
| Returns the full path to the current keyboard shortcuts file.
|
|
virtual int | IdToIndex (ActionTableId id)=0 |
| IDs for function published (Fps) methods and properties.
|
|
virtual BOOL | SaveKeyboardFile (const MCHAR *pFileName)=0 |
| Saves the current keyboard shortcut configuration into the given file name.
|
|
virtual BOOL | LoadKeyboardFile (const MCHAR *pFileName)=0 |
| Loads a keyboard shortcut configuration from the specified file name.
|
|
virtual const MCHAR * | GetKeyboardFile ()=0 |
| Returns the full path to the current keyboard shortcuts file.
|
|
virtual int | IdToIndex (ActionTableId id)=0 |
| IDs for function published (Fps) methods and properties.
|
|
virtual BOOL | SaveKeyboardFile (const MCHAR *pFileName)=0 |
| Saves the current keyboard shortcut configuration into the given file name.
|
|
virtual BOOL | LoadKeyboardFile (const MCHAR *pFileName)=0 |
| Loads a keyboard shortcut configuration from the specified file name.
|
|
virtual const MCHAR * | GetKeyboardFile ()=0 |
| Returns the full path to the current keyboard shortcuts file.
|
|
|
enum | LifetimeType { noRelease
, immediateRelease
, wantsRelease
, serverControlled
} |
|
static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects.
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator.
|
|
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator.
|
|
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary.
|
|
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary.
|
|
static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
|
|
Interface_ID | ID |
|
MSTR | internal_name |
|
StringResID | description |
|
ClassDesc * | cd |
|
USHORT | flags |
|
Tab< FPFunctionDef * > | functions |
|
Tab< FPPropDef * > | props |
|
Tab< FPEnum * > | enumerations |
|
MSPluginClass * | pc |
|
Rollout * | rollout |
|
ActionTable * | action_table |
|
static CoreExport FPInterfaceDesc | nullInterface |
|
CoreExport void | load_descriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, USHORT flag, va_list ap) |
|
virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
|
Manages a set of ActionTables, ActionCallbacks and ActionContext.
The manager handles the keyboard accelerator tables for each ActionTable as well. You can get a pointer to a class implementing this interface using Interface::GetActionManager().
- See also
- Class ActionTable, Class ClassDesc, Class ActionItem, Class ActionCallback, Class ActionContext, Class DynamicMenu, Class DynamicMenuCallback, Class Interface.
The manager handles the keyboard accelerator tables for each ActionTable as well. You can get a pointer to a class implementing this interface using Interface::GetActionManager().
<<<<<<< HEAD
- Version
- 4.0
\sa Class ActionTable, Class ClassDesc, Class ActionItem, Class ActionCallback, Class ActionContext, Class Interface.
- See also
- Class ActionTable, Class ClassDesc, Class ActionItem, Class ActionCallback, Class ActionContext, Class DynamicMenu, Class DynamicMenuCallback, Class Interface.
a406e112cf287e51abdbba7f88b8e4b91e0a64e7
The manager handles the keyboard accelerator tables for each ActionTable as well. You can get a pointer to a class implementing this interface using Interface::GetActionManager().
- Version
- 4.0
- See also
- Class ActionTable, Class ClassDesc, Class ActionItem, Class ActionCallback, Class ActionContext, Class DynamicMenu, Class DynamicMenuCallback, Class Interface.
The manager handles the keyboard accelerator tables for each ActionTable as well. You can get a pointer to a class implementing this interface using Interface::GetActionManager().
- Version
- 4.0
- See also
- Class ActionTable, Class ClassDesc, Class ActionItem, Class ActionCallback, Class ActionContext, Class Interface.