3ds Max C++ API Reference
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ICustomControl Class Referenceabstract

#include <custcont.h>

+ Inheritance diagram for ICustomControl:

Public Member Functions

virtual HWND GetHwnd ()=0
 
virtual void Enable (BOOL onOff=TRUE)=0
 
virtual void Disable ()=0
 
virtual BOOL IsEnabled ()=0
 
virtual void Enable2 (BOOL onOff=TRUE)=0
 
virtual INT_PTR Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0)
 
virtual void SetTooltip (bool bEnable, const MCHAR *text)=0
 Sets a tooltip for the custom control.
 
CoreExport void UpdateEnableState (Animatable *anim, int subNum)
 Helper function to disable or enable this UI control based on whether the Animatable associated with it is keyframable or not (locked parameter or scripted parameters are not keyframable).
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor.
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
 

Detailed Description

See also
Custom User Interface Controls.

Description:
This is the base class from which the 3ds Max custom controls are derived. All methods of this class are implemented by the system.

Member Function Documentation

◆ GetHwnd()

virtual HWND GetHwnd ( )
pure virtual
Remarks
Returns the handle of the control.

◆ Enable()

virtual void Enable ( BOOL  onOff = TRUE)
pure virtual
Remarks
This method is used to enable the control so it may be operated by the user.
Parameters
onOffTRUE to enable; FALSE to disable.

Implemented in IVertToolbar.

◆ Disable()

virtual void Disable ( )
pure virtual
Remarks
This method is used to disable the control so it may not be selected or used. When disabled, the control usually appears grayed out.

◆ IsEnabled()

virtual BOOL IsEnabled ( )
pure virtual
Remarks
This returns TRUE if the control is enabled and FALSE if it is disabled.

◆ Enable2()

virtual void Enable2 ( BOOL  onOff = TRUE)
pure virtual
Remarks
This method is used internally and should not be called by plug-in developers. This second enable function is used to disable and enable custom controls when the associated parameter has a non-keyframable parameter. The effective enable state is the AND of these two enable bits.

For example, when a parameter has a controller plugged into it, and the controller is not keyframable, any spinner control associated with it won't be effective. That's because the controller doesn't take input – it only outputs values. To prevent the user from being confused by the ineffectiveness of the spinner the control it's automatically disabled by the system using this method.
Parameters
onOffTRUE to enable; FALSE to disable.

◆ Execute()

virtual INT_PTR Execute ( int  cmd,
ULONG_PTR  arg1 = 0,
ULONG_PTR  arg2 = 0,
ULONG_PTR  arg3 = 0 
)
inlinevirtual
Remarks
This is a general purpose function that allows the API to be extended in the future. The 3ds Max development team can assign new cmd numbers and continue to add functionality to this class without having to 'break' the API.

This is reserved for future use.
Parameters
cmdThe command to execute.
arg1Optional argument 1 (defined uniquely for each cmd).
arg2Optional argument 2.
arg3Optional argument 3.
Returns
An integer return value (defined uniquely for each cmd).
Default Implementation:
{ return 0; }
407{ return 0; }

◆ SetTooltip()

virtual void SetTooltip ( bool  bEnable,
const MCHAR text 
)
pure virtual

Sets a tooltip for the custom control.

This method allows for turning on or off the tooltip for a custom control.

Parameters
bEnable- if true, the tooltip is enabled, otherwise disabled. When disabled, the tooltip won't be displayed when the the mouse hovers on top of the control. Enabling the tooltip repeatedly will have the same effect as enabling it once.
text- pointer to a string representing the text to be displayed in the tooltip window. This parameter is ignored when the tooltip is being disabled.

◆ UpdateEnableState()

CoreExport void UpdateEnableState ( Animatable anim,
int  subNum 
)

Helper function to disable or enable this UI control based on whether the Animatable associated with it is keyframable or not (locked parameter or scripted parameters are not keyframable).

When a UI control is associated with a parameter residing within a parameter block with the optional p_ui tag then the control will be automatically disabled when the parameter is non-keyframable and this method does not need to be used. When the control is not using that automatic association this helper method can be used. Caller needs to identify the parameter associated to the control as the subanim number of an Animatable.

Parameters
[in]animThe parent of the Animatable this control is associated with (if NULL, this method will do nothing).
[in]subNumThe subanim number of the Animatable associated with this control. For IParamBlock2 use IParamBlock2::GetAnimNum to get subNum from ParamID (see sample code, for instance maxsdk\samples\materials\stdShaders.cpp).