3ds Max C++ API Reference
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IFixer Class Reference

Interface for perfoming workbench fixer functions. More...

#include <AnimationWBImp.h>

+ Inheritance diagram for IFixer:

Public Types

enum  FilterFunctions {
  doAngSmoothing = 0 , doAngBlurring , doAdvAngSmoothing , doPosSmoothing ,
  doPosBlurring , doRemoveKeys , doKneeWobbleFix , doKneeExtensionFix
}
 
- Public Types inherited from BaseInterface
enum  LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled }
 

Public Member Functions

 DECLARE_DESCRIPTOR (IFixer)
 
virtual void DoAngSmoothing (Tab< INode * > &nodes, int width, float damping)
 Perform Angular Smooth fixing on the passed in biped nodes.
 
virtual void DoAngBlurring (Tab< INode * > &nodes, int width, float damping)
 Perform Angular Blur fixing on the passed in biped nodes.
 
virtual void DoAdvAngSmoothing (Tab< INode * > &nodes, int width, float damping)
 Perform Advanced Angular Smooth fixing on the passed in biped nodes.
 
virtual void DoPosSmoothing (Tab< INode * > &nodes, int width, float damping)
 Perform Position Smooth fixing on the passed in biped nodes.
 
virtual void DoPosBlurring (Tab< INode * > &nodes, int width, float damping)
 Perform Position Blur fixing on the passed in biped nodes.
 
virtual void DoRemoveKeys (Tab< INode * > &nodes, int intervalWidth, BOOL deleteKeys)
 Perform Remove Key fixing on the passed in biped nodes.
 
virtual void DoKneeWobbleFix (Tab< INode * > &nodes, float frameThreshold, float fluctuationThreshold)
 Perform Knee Wobble Fix.
 
virtual void DoKneeExtensionFix (Tab< INode * > &nodes, float kneeAngle)
 Perform Knee Extension Fix.
 
 VFN_3 (doAngSmoothing, DoAngSmoothing, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT)
 
 VFN_3 (doAngBlurring, DoAngBlurring, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT)
 
 VFN_3 (doAdvAngSmoothing, DoAdvAngSmoothing, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT)
 
 VFN_3 (doPosSmoothing, DoPosSmoothing, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT)
 
 VFN_3 (doPosBlurring, DoPosBlurring, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT)
 
 VFN_3 (doRemoveKeys, DoRemoveKeys, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_BOOL)
 
 VFN_3 (doKneeWobbleFix, DoKneeWobbleFix, TYPE_INODE_TAB_BR, TYPE_FLOAT, TYPE_FLOAT)
 
 VFN_2 (doKneeExtensionFix, DoKneeExtensionFix, TYPE_INODE_TAB_BR, TYPE_FLOAT)
 
- Public Member Functions inherited from FPInterfaceDesc
CoreExport FPInterfaceDesc ()
 
CoreExport FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...)
 
CoreExport ~FPInterfaceDesc ()
 
virtual void Init ()
 
LifetimeType LifetimeControl ()
 
virtual BaseInterfaceGetInterface (Interface_ID id)
 
CoreExport void LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...)
 
CoreExport void AppendFunction (int id,...)
 Add a new function to this interface descriptor.
 
CoreExport void AppendProperty (int id,...)
 Add a new property to this interface descriptor.
 
CoreExport void AppendEnum (int id,...)
 Add a new enum to this interface descriptor.
 
CoreExport void SetClassDesc (ClassDesc *i_cd)
 
CoreExport va_list check_fn (va_list ap, int id)
 
CoreExport va_list scan_fn (va_list ap, int id, int index)
 
CoreExport va_list check_prop (va_list ap, int id)
 
CoreExport va_list scan_prop (va_list ap, int id, int index)
 
CoreExport va_list check_enum (va_list ap, EnumID id)
 
CoreExport va_list scan_enum (va_list ap, EnumID id, int index)
 
FPInterfaceDescGetDesc ()
 
Interface_ID GetID ()
 
CoreExport FPFunctionDefGetFnDef (FunctionID fid)
 
ActionTableGetActionTable ()
 
CoreExport void EnableActions (BOOL onOff)
 
virtual CoreExport HINSTANCE HInstance ()
 
virtual CoreExport const MCHARGetRsrcString (StringResID id)
 
- Public Member Functions inherited from FPInterface
virtual BaseInterfaceGetInterface (Interface_ID id)
 
virtual FPInterfaceDescGetDesc ()=0
 
virtual CoreExport FPStatus Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL)
 
virtual FPStatus Invoke (FunctionID fid, FPParams *params)
 
virtual CoreExport FPStatus Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL)
 
virtual FPStatus Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL)
 
virtual CoreExport FunctionID FindFn (const MCHAR *name)
 
virtual CoreExport BOOL IsEnabled (FunctionID actionID)
 
virtual CoreExport BOOL IsChecked (FunctionID actionID)
 
virtual CoreExport BOOL IsVisible (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsEnabled (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsChecked (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsVisible (FunctionID actionID)
 
virtual ActionTableGetActionTable ()
 
virtual void EnableActions (BOOL onOff)
 
- Public Member Functions inherited from BaseInterface
virtual UtilExport ~BaseInterface ()
 Destructor.
 
UtilExport BaseInterfaceGetInterface (Interface_ID id) override
 
virtual UtilExport Interface_ID GetID ()
 
virtual LifetimeType LifetimeControl ()
 
virtual bool RegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual void UnRegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual BaseInterfaceAcquireInterface ()
 
virtual void ReleaseInterface ()
 
virtual void DeleteInterface ()
 
virtual BaseInterfaceCloneInterface (void *remapDir=nullptr)
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor.
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
 
- Public Attributes inherited from FPInterfaceDesc
Interface_ID ID
 
MSTR internal_name
 
StringResID description
 
ClassDesccd
 
USHORT flags
 
Tab< FPFunctionDef * > functions
 
Tab< FPPropDef * > props
 
Tab< FPEnum * > enumerations
 
MSPluginClasspc
 
Rolloutrollout
 
ActionTableaction_table
 
- Static Public Attributes inherited from FPInterface
static CoreExport FPInterfaceDesc nullInterface
 
- Protected Member Functions inherited from FPInterfaceDesc
CoreExport void load_descriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, USHORT flag, va_list ap)
 
- Protected Member Functions inherited from FPInterface
virtual FPStatus _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p)
 

Detailed Description

Interface for perfoming workbench fixer functions.

This class peforms workbench functions related to the fixing of fcurves.
Fixing is done after analysis is done and works by fixing the analysis detection locations.

See also
IAnalysis You get this interface by calling GetCOREInterface(FIXER_INTERFACE)
IWorkbench

Member Enumeration Documentation

◆ FilterFunctions

Enumerator
doAngSmoothing 
doAngBlurring 
doAdvAngSmoothing 
doPosSmoothing 
doPosBlurring 
doRemoveKeys 
doKneeWobbleFix 
doKneeExtensionFix 
345 {
346 doAngSmoothing = 0,
354 };
@ doAngSmoothing
Definition: AnimationWBImp.h:346
@ doPosSmoothing
Definition: AnimationWBImp.h:349
@ doAngBlurring
Definition: AnimationWBImp.h:347
@ doAdvAngSmoothing
Definition: AnimationWBImp.h:348
@ doKneeExtensionFix
Definition: AnimationWBImp.h:353
@ doPosBlurring
Definition: AnimationWBImp.h:350
@ doKneeWobbleFix
Definition: AnimationWBImp.h:352
@ doRemoveKeys
Definition: AnimationWBImp.h:351

Member Function Documentation

◆ DECLARE_DESCRIPTOR()

DECLARE_DESCRIPTOR ( IFixer  )

◆ DoAngSmoothing()

virtual void DoAngSmoothing ( Tab< INode * > &  nodes,
int  width,
float  damping 
)
virtual

Perform Angular Smooth fixing on the passed in biped nodes.

Parameters
[in]nodesThe nodes which to fix.
[in]widthHow many frames to do the fixing over.
[in]dampingDamping value.

◆ DoAngBlurring()

virtual void DoAngBlurring ( Tab< INode * > &  nodes,
int  width,
float  damping 
)
virtual

Perform Angular Blur fixing on the passed in biped nodes.

Parameters
[in]nodesThe nodes which to fix.
[in]widthHow many frames to do the fixing over.
[in]dampingDamping value.

◆ DoAdvAngSmoothing()

virtual void DoAdvAngSmoothing ( Tab< INode * > &  nodes,
int  width,
float  damping 
)
virtual

Perform Advanced Angular Smooth fixing on the passed in biped nodes.

Parameters
[in]nodes- The nodes which to fix.
[in]width- How many frames to do the fixing over.
[in]damping- Damping value.

◆ DoPosSmoothing()

virtual void DoPosSmoothing ( Tab< INode * > &  nodes,
int  width,
float  damping 
)
virtual

Perform Position Smooth fixing on the passed in biped nodes.

Parameters
[in]nodesThe nodes which to fix.
[in]widthHow many frames to do the fixing over.
[in]dampingDamping value.

◆ DoPosBlurring()

virtual void DoPosBlurring ( Tab< INode * > &  nodes,
int  width,
float  damping 
)
virtual

Perform Position Blur fixing on the passed in biped nodes.

Parameters
[in]nodesThe nodes which to fix.
[in]widthHow many frames to do the fixing over.
[in]dampingDamping value.

◆ DoRemoveKeys()

virtual void DoRemoveKeys ( Tab< INode * > &  nodes,
int  intervalWidth,
BOOL  deleteKeys 
)
virtual

Perform Remove Key fixing on the passed in biped nodes.

Removes keys as the fix.

Parameters
[in]nodesThe nodes which to fix.
[in]intervalWidthHow many frames to do the fixing over.
[in]deleteKeysWhether or not to delete the keys or just move them as the fix.

◆ DoKneeWobbleFix()

virtual void DoKneeWobbleFix ( Tab< INode * > &  nodes,
float  frameThreshold,
float  fluctuationThreshold 
)
virtual

Perform Knee Wobble Fix.

Parameters
[in]nodesThe nodes which to fix.
[in]frameThresholdHow much time, in terms of frames, that the calculation will use to fix the wobble.
[in]fluctuationThresholdHow much deviation will that will trigger a detection. In degrees, from 0 to 360.

◆ DoKneeExtensionFix()

virtual void DoKneeExtensionFix ( Tab< INode * > &  nodes,
float  kneeAngle 
)
virtual

Perform Knee Extension Fix.

Parameters
[in]nodesThe nodes which to fix.
[in]kneeAngleKnee Angle. In degrees, from 0 to 360.

◆ VFN_3() [1/7]

◆ VFN_3() [2/7]

◆ VFN_3() [3/7]

◆ VFN_3() [4/7]

◆ VFN_3() [5/7]

◆ VFN_3() [6/7]

◆ VFN_3() [7/7]

◆ VFN_2()