3ds Max C++ API Reference
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The main material class definition. More...
#include <mtl.h>
Public Member Functions | |
DllExport | Material () |
virtual | ~Material () |
DllExport | Material (const Material &from) |
Copy constructor. | |
DllExport Material & | operator= (const Material &from) |
Assignment operator. | |
DllExport BaseInterface * | GetInterface (Interface_ID id) |
Gets the BaseInterface pointer. | |
Public Member Functions inherited from BaseInterfaceServer | |
UtilExport BaseInterface * | GetInterface (Interface_ID id) override |
virtual UtilExport int | NumInterfaces () const |
virtual UtilExport BaseInterface * | GetInterfaceAt (int i) const |
virtual UtilExport | ~BaseInterfaceServer () |
Public Member Functions inherited from InterfaceServer | |
virtual UtilExport | ~InterfaceServer () |
Destructor. | |
virtual UtilExport BaseInterface * | GetInterface (Interface_ID id) |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Public Attributes | |
Point3 | Ka |
Ambient color setting. | |
Point3 | Kd |
Diffuse color setting. | |
Point3 | Ks |
Specular color setting. | |
float | shininess |
Shininess setting. This value ranges from 0.0 to 1.0. | |
float | shinStrength |
Shininess strength setting. This value ranges from 0.0 to 1.0. | |
float | opacity |
Opacity setting. This value ranges from 0.0 to 1.0. | |
float | selfIllum |
Self Illumination setting. This value ranges from 0.0 to 1.0. | |
int | dblSided |
Double sided material setting. Nonzero indicates double sided material, otherwise single sided. | |
int | shadeLimit |
Shading limit setting. See Rendering Modes. | |
MaxSDK::Array< TextureInfo > | texture |
The textures used by this material. | |
Additional Inherited Members | |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. | |
Protected Attributes inherited from BaseInterfaceServer | |
Tab< BaseInterface * > | interfaces |
The main material class definition.
This class describes the properties of a material used by the renderer.
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inlinevirtual |
Copy constructor.
[in] | from | The object that will be copied. |
Assignment operator.
[in] | from | The object that will be copied. |
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virtual |
Gets the BaseInterface pointer.
Reimplemented from BaseInterfaceServer.
Point3 Ka |
Ambient color setting.
The values for x, y, and z range from 0.0 to 1.0. These correspond to red, green, and blue respectively.
Point3 Kd |
Diffuse color setting.
The values for x, y, and z range from 0.0 to 1.0. These correspond to red, green, and blue respectively.
Point3 Ks |
Specular color setting.
The values for x, y, and z range from 0.0 to 1.0. These correspond to red, green, and blue respectively.
float shininess |
Shininess setting. This value ranges from 0.0 to 1.0.
float shinStrength |
Shininess strength setting. This value ranges from 0.0 to 1.0.
float opacity |
Opacity setting. This value ranges from 0.0 to 1.0.
float selfIllum |
Self Illumination setting. This value ranges from 0.0 to 1.0.
int dblSided |
Double sided material setting. Nonzero indicates double sided material, otherwise single sided.
int shadeLimit |
Shading limit setting. See Rendering Modes.
MaxSDK::Array<TextureInfo> texture |
The textures used by this material.