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3ds Max C++ API Reference
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#include <Point3Octree.h>
Classes | |
| struct | OctreeNode |
Public Member Functions | |
| Point3Octree (Point3 *pPts, int ptCnt, int maxAllowedDepth=16) | |
| ~Point3Octree () | |
| Point3Octree (const Point3Octree &)=delete | |
| Point3Octree (Point3Octree &&) | |
| Point3Octree & | operator= (const Point3Octree &)=delete |
| Point3Octree & | operator= (Point3Octree &&) |
| void | LookUp (const Point3 ¢er, float radius, std::unique_ptr< size_t[]> &result, size_t &num_results) const |
| Point3Octree | ( | Point3 * | pPts, |
| int | ptCnt, | ||
| int | maxAllowedDepth = 16 |
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| ) |
| ~Point3Octree | ( | ) |
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delete |
| Point3Octree | ( | Point3Octree && | ) |
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delete |
| Point3Octree & operator= | ( | Point3Octree && | ) |