3ds Max C++ API Reference
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ValueLoader Class Reference

#include <sceneio.h>

Public Member Functions

virtual void register_callback (ValueLoadCallback *cb)
 
virtual void call_back ()
 

Member Function Documentation

◆ register_callback()

virtual void register_callback ( ValueLoadCallback cb)
inlinevirtual
87{ UNUSED_PARAM(cb); }
#define UNUSED_PARAM(x)
Definition: BuildWarnings.h:18

◆ call_back()

virtual void call_back ( )
inlinevirtual
88{ }