3ds Max C++ API Reference
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#include "object.h"
Classes | |
class | GenLight |
Macros | |
#define | OMNI_LIGHT 0 |
#define | TSPOT_LIGHT 1 |
#define | DIR_LIGHT 2 |
#define | FSPOT_LIGHT 3 |
#define | TDIR_LIGHT 4 |
#define | NUM_LIGHT_TYPES 5 |
#define | DECAY_NONE 0 |
#define | DECAY_INV 1 |
#define | DECAY_INVSQ 2 |
#define | ATTEN1_START 0 |
#define | ATTEN1_END 1 |
#define | ATTEN_START 2 |
#define | ATTEN_END 3 |
#define | RECT_LIGHT 0 |
#define | CIRCLE_LIGHT 1 |
#define OMNI_LIGHT 0 |
#define TSPOT_LIGHT 1 |
#define DIR_LIGHT 2 |
#define FSPOT_LIGHT 3 |
#define TDIR_LIGHT 4 |
#define NUM_LIGHT_TYPES 5 |
#define DECAY_NONE 0 |
#define DECAY_INV 1 |
#define DECAY_INVSQ 2 |
#define ATTEN1_START 0 |
#define ATTEN1_END 1 |
#define ATTEN_START 2 |
#define ATTEN_END 3 |
#define RECT_LIGHT 0 |
#define CIRCLE_LIGHT 1 |