3ds Max C++ API Reference
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ActionTableId Constants

These constants identify action tables (ActionTable) managed by 3ds Max. More...

Variables

const ActionTableId kActionMainUI = 0
 
const ActionTableId kActionTrackView = 1
 
const ActionTableId kActionMaterialEditor = 2
 
const ActionTableId kActionVideoPost = 3
 
const ActionTableId kActionSchematicView = 5
 
const ActionTableId kActionCommonIReshade = 6
 
const ActionTableId kActionScanlineIReshade = 7
 
const ActionTableId kActionMainUI = 0
 
const ActionTableId kActionTrackView = 1
 
const ActionTableId kActionMaterialEditor = 2
 
const ActionTableId kActionVideoPost = 3
 
const ActionTableId kActionSchematicView = 5
 
const ActionTableId kActionCommonIReshade = 6
 
const ActionTableId kActionScanlineIReshade = 7
 
const ActionTableId kActionMainUI = 0
 
const ActionTableId kActionTrackView = 1
 
const ActionTableId kActionMaterialEditor = 2
 
const ActionTableId kActionVideoPost = 3
 
const ActionTableId kActionSchematicView = 5
 
const ActionTableId kActionCommonIReshade = 6
 
const ActionTableId kActionScanlineIReshade = 7
 
const ActionTableId kActionMainUI = 0
 
const ActionTableId kActionTrackView = 1
 
const ActionTableId kActionMaterialEditor = 2
 
const ActionTableId kActionVideoPost = 3
 
const ActionTableId kActionSchematicView = 5
 
const ActionTableId kActionCommonIReshade = 6
 
const ActionTableId kActionScanlineIReshade = 7
 
const ActionTableId kActionMainUI = 0
 
const ActionTableId kActionTrackView = 1
 
const ActionTableId kActionMaterialEditor = 2
 
const ActionTableId kActionVideoPost = 3
 
const ActionTableId kActionSchematicView = 5
 
const ActionTableId kActionCommonIReshade = 6
 
const ActionTableId kActionScanlineIReshade = 7
 

Detailed Description

These constants identify action tables (ActionTable) managed by 3ds Max.

Variable Documentation

◆ kActionMainUI [1/5]

const ActionTableId kActionMainUI = 0

◆ kActionTrackView [1/5]

const ActionTableId kActionTrackView = 1

◆ kActionMaterialEditor [1/5]

const ActionTableId kActionMaterialEditor = 2

◆ kActionVideoPost [1/5]

const ActionTableId kActionVideoPost = 3

◆ kActionSchematicView [1/5]

const ActionTableId kActionSchematicView = 5

◆ kActionCommonIReshade [1/5]

const ActionTableId kActionCommonIReshade = 6

◆ kActionScanlineIReshade [1/5]

const ActionTableId kActionScanlineIReshade = 7

◆ kActionMainUI [2/5]

const ActionTableId kActionMainUI = 0

◆ kActionTrackView [2/5]

const ActionTableId kActionTrackView = 1

◆ kActionMaterialEditor [2/5]

const ActionTableId kActionMaterialEditor = 2

◆ kActionVideoPost [2/5]

const ActionTableId kActionVideoPost = 3

◆ kActionSchematicView [2/5]

const ActionTableId kActionSchematicView = 5

◆ kActionCommonIReshade [2/5]

const ActionTableId kActionCommonIReshade = 6

◆ kActionScanlineIReshade [2/5]

const ActionTableId kActionScanlineIReshade = 7

◆ kActionMainUI [3/5]

const ActionTableId kActionMainUI = 0

◆ kActionTrackView [3/5]

const ActionTableId kActionTrackView = 1

◆ kActionMaterialEditor [3/5]

const ActionTableId kActionMaterialEditor = 2

◆ kActionVideoPost [3/5]

const ActionTableId kActionVideoPost = 3

◆ kActionSchematicView [3/5]

const ActionTableId kActionSchematicView = 5

◆ kActionCommonIReshade [3/5]

const ActionTableId kActionCommonIReshade = 6

◆ kActionScanlineIReshade [3/5]

const ActionTableId kActionScanlineIReshade = 7

◆ kActionMainUI [4/5]

const ActionTableId kActionMainUI = 0

◆ kActionTrackView [4/5]

const ActionTableId kActionTrackView = 1

◆ kActionMaterialEditor [4/5]

const ActionTableId kActionMaterialEditor = 2

◆ kActionVideoPost [4/5]

const ActionTableId kActionVideoPost = 3

◆ kActionSchematicView [4/5]

const ActionTableId kActionSchematicView = 5

◆ kActionCommonIReshade [4/5]

const ActionTableId kActionCommonIReshade = 6

◆ kActionScanlineIReshade [4/5]

const ActionTableId kActionScanlineIReshade = 7

◆ kActionMainUI [5/5]

const ActionTableId kActionMainUI = 0

◆ kActionTrackView [5/5]

const ActionTableId kActionTrackView = 1

◆ kActionMaterialEditor [5/5]

const ActionTableId kActionMaterialEditor = 2

◆ kActionVideoPost [5/5]

const ActionTableId kActionVideoPost = 3

◆ kActionSchematicView [5/5]

const ActionTableId kActionSchematicView = 5

◆ kActionCommonIReshade [5/5]

const ActionTableId kActionCommonIReshade = 6

◆ kActionScanlineIReshade [5/5]

const ActionTableId kActionScanlineIReshade = 7