3ds Max C++ API Reference
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The following values define the nine possible alignment positions of a bitmap, numbered 0 to 8, left-to-right and top-to-bottom:
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Macros | |
#define | BMM_CUSTOM_POSNW 0 |
Top Left. | |
#define | BMM_CUSTOM_POSN 1 |
Top Center. | |
#define | BMM_CUSTOM_POSNE 2 |
Top Right. | |
#define | BMM_CUSTOM_POSW 3 |
Middle Left. | |
#define | BMM_CUSTOM_POSCN 4 |
Center. | |
#define | BMM_CUSTOM_POSE 5 |
Middle Right. | |
#define | BMM_CUSTOM_POSSW 6 |
Bottom Left. | |
#define | BMM_CUSTOM_POSS 7 |
Bottom Center. | |
#define | BMM_CUSTOM_POSSE 8 |
Bottom Right. | |
The following values define the nine possible alignment positions of a bitmap, numbered 0 to 8, left-to-right and top-to-bottom:
.
#define BMM_CUSTOM_POSNW 0 |
Top Left.
#define BMM_CUSTOM_POSN 1 |
Top Center.
#define BMM_CUSTOM_POSNE 2 |
Top Right.
#define BMM_CUSTOM_POSW 3 |
Middle Left.
#define BMM_CUSTOM_POSCN 4 |
Center.
#define BMM_CUSTOM_POSE 5 |
Middle Right.
#define BMM_CUSTOM_POSSW 6 |
Bottom Left.
#define BMM_CUSTOM_POSS 7 |
Bottom Center.
#define BMM_CUSTOM_POSSE 8 |
Bottom Right.