3ds Max C++ API Reference
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Viewport Degradation Flags

Viewport degradation flags used by Interface7::RedrawViewportsNow. More...

Macros

#define VP_DEFAULT_RENDER   0x0000
 same as REDRAW_INTERACTIVE
 
#define VP_DONT_RENDER   0x0001
 
#define VP_DONT_SIMPLIFY   0x0002
 same as REDRAW_NORMAL
 
#define VP_START_SEQUENCE   0x0004
 same as REDRAW_BEGIN
 
#define VP_END_SEQUENCE   0x0008
 same as REDRAW_END
 
#define VP_SECOND_PASS   0x0010
 for when both back- and fore-ground is rendered
 

Detailed Description

Viewport degradation flags used by Interface7::RedrawViewportsNow.

Macro Definition Documentation

◆ VP_DEFAULT_RENDER

#define VP_DEFAULT_RENDER   0x0000

same as REDRAW_INTERACTIVE

◆ VP_DONT_RENDER

#define VP_DONT_RENDER   0x0001

◆ VP_DONT_SIMPLIFY

#define VP_DONT_SIMPLIFY   0x0002

same as REDRAW_NORMAL

◆ VP_START_SEQUENCE

#define VP_START_SEQUENCE   0x0004

same as REDRAW_BEGIN

◆ VP_END_SEQUENCE

#define VP_END_SEQUENCE   0x0008

same as REDRAW_END

◆ VP_SECOND_PASS

#define VP_SECOND_PASS   0x0010

for when both back- and fore-ground is rendered