3ds Max C++ API Reference
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maxclasses.h File Reference
#include "mxsobjects.h"

Functions

Valuenode_get_ishidden (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_ishidden (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_boxmode (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_boxmode (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_alledges (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_alledges (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_backfacecull (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_backfacecull (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_castshadows (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_castshadows (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_receiveshadows (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_receiveshadows (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_motionblur (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_motionblur (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_wirecolor (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_wirecolor (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_isselected (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_isselected (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_isdependent (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_isdependent (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_istarget (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_istarget (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_gbufferchannel (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_gbufferchannel (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_visibility (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_visibility (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_targetDistance (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_targetDistance (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_imageblurMultiplier (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_imageblurMultiplier (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_showLinks (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_showLinks (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_showLinksOnly (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_showLinksOnly (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_isfrozen (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_isfrozen (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_showTrajectory (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_showTrajectory (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_renderable (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_renderable (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_showVertexColors (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_showVertexColors (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_vertexColorsShaded (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_vertexColorsShaded (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_inheritVisibility (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_inheritVisibility (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_baseObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_baseObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_lookAtNode (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_lookAtNode (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_transform (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_transform (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_showFrozenInGray (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_showFrozenInGray (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_ignoreExtents (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_ignoreExtents (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_xray (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_xray (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_renderOccluded (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_renderOccluded (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_motionbluron (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_motionbluron (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_motionbluroncontroller (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_motionbluroncontroller (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_rcvCaustics (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_rcvCaustics (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_generateCaustics (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_generateCaustics (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_rcvGlobalIllum (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_rcvGlobalIllum (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_generateGlobalIllum (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_generateGlobalIllum (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_primaryVisibility (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_primaryVisibility (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_secondaryVisibility (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_secondaryVisibility (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_vertexTicks (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_vertexTicks (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_ishiddenInVpt (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_ishiddenInVpt (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_isnodehidden (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_isnodehidden (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenode_get_isnodefrozen (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void node_set_isnodefrozen (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuecampoint_get_showAxis (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void campoint_set_showAxis (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuecampoint_get_axisLength (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void campoint_set_axisLength (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuepoint_get_showAxis (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void point_set_showAxis (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuepoint_get_axisLength (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void point_set_axisLength (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pa_emitter (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pa_emitter (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pa_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pa_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pa_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pa_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pa_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pa_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_ss_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_ss_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_ss_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_ss_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_ss_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_ss_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_bliz_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_bliz_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_bliz_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_bliz_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_bliz_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_bliz_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pc_emitter (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pc_emitter (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pc_motionReferenceObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pc_motionReferenceObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pc_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pc_instancingObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pc_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pc_lifespanValueQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_pc_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_pc_objectMutationQueue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_on (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_on (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_hue (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_hue (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_sat (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_sat (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_val (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_val (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_excludeList (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_excludeList (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_includeList (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_includeList (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_inclExclType (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_inclExclType (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_softenDiffuseEdge (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_softenDiffuseEdge (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_affectDiffuse (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_affectDiffuse (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_affectSpecular (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_affectSpecular (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_useNearAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_useNearAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_showNearAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_showNearAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_useFarAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_useFarAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_showFarAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_showFarAtten (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_attenDecay (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_attenDecay (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_useshadowProjMap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_useshadowProjMap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_projector (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_projector (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_projectorMap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_projectorMap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_castShadows (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_castShadows (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_useGlobalShadowSettings (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_useGlobalShadowSettings (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_absoluteMapBias (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_absoluteMapBias (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_raytracedShadows (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_raytracedShadows (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_showCone (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_showCone (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_overShoot (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_overShoot (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_coneShape (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_coneShape (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_atmosShadows (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_atmosShadows (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_lightAffectsShadow (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_lightAffectsShadow (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_shadowProjMap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_shadowProjMap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_ambientOnly (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_ambientOnly (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_type (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_light_type (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
void set_light_shadowGenerator (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_light_shadowGenerator (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
Valueget_cam_curFOV (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_curFOV (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_fovType (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_fovType (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_orthoProjection (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_orthoProjection (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_showCone (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_showCone (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_showHorizon (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_showHorizon (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_showRanges (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_showRanges (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_clipManualy (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_clipManualy (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_type (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_type (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cam_mpassEffect (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cam_mpassEffect (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_mtl_gbufID (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_mtl_gbufID (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_map (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_map (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_mapamount (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_mapamount (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_mapenable (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_mapenable (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_shaderType (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_shaderType (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_shaderByName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_shaderByName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_wire (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_wire (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_2sided (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_2sided (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_faceMap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_faceMap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_supersample (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_supersample (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_raymat_wireUnits (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_raymat_wireUnits (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_mappingType (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_mappingType (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_mapping (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_mapping (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_mapChannel (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_mapChannel (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_UVW_Type (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_UVW_Type (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_U_Mirror (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_U_Mirror (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_V_Mirror (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_V_Mirror (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_U_Tile (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_U_Tile (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_V_Tile (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_V_Tile (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_showMapOnBack (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_showMapOnBack (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_Noise_On (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_Noise_On (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_Noise_Animate (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_Noise_Animate (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_UVTransform (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_UVTransform (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_realWorldScale (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_realWorldScale (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_realWorldWidth (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_realWorldWidth (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueuvg_get_realWorldHeight (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void uvg_set_realWorldHeight (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuexyzg_get_coordType (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void xyzg_set_coordType (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuexyzg_get_mapChannel (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void xyzg_set_mapChannel (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuestdtex_get_invert (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void stdtex_set_invert (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuestdtex_get_clamp (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void stdtex_set_clamp (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuestdtex_get_alphaFromRGB (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void stdtex_set_alphaFromRGB (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuestdtex_get_enableColorMap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void stdtex_set_enableColorMap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuestdtex_get_useRGBColorMap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void stdtex_set_useRGBColorMap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_text_string (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_text_string (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_text_font (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_text_font (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_text_italic (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_text_italic (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_text_underline (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_text_underline (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_text_alignment (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_text_alignment (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_cammap_cam (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_cammap_cam (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_seed (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_seed (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_frequency (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_frequency (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_fractal (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_fractal (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_roughness (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_roughness (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_rampin (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_rampin (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_rampout (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_rampout (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_x_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_x_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_y_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_y_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuenoiz_get_z_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void noiz_set_z_positive (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuespcdsp_get_bitmap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void spcdsp_set_bitmap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuespcdsp_get_map (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void spcdsp_set_map (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuedsp_get_bitmap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void dsp_set_bitmap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuedsp_get_map (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void dsp_set_map (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuepathdef_get_path (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void pathdef_set_path (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuescriptctrl_get_script (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void scriptctrl_set_script (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_renderable (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_renderable (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_thickness (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_thickness (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_mapcoords (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_mapcoords (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_angle (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_angle (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_sides (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_sides (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_thickness (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_thickness (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_sides (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_sides (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_angle (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_angle (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_displayrendermesh (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_displayrendermesh (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_use_vpt_settings (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_use_vpt_settings (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_disp_rndr_settings (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_disp_rndr_settings (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_real_world_map_size (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_real_world_map_size (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_twist_correction (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_twist_correction (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_cap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_cap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_quad_cap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_quad_cap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_sphere_cap (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_sphere_cap (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_cap_segments (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_cap_segments (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_length (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_length (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_width (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_width (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_angle2 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_angle2 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_rectangular (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_rectangular (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_rectangular (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_rectangular (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_auto_smooth (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_auto_smooth (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_aspect_locked (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_aspect_locked (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueshape_get_vpt_aspect_locked (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void shape_set_vpt_aspect_locked (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuespline_get_steps (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void spline_set_steps (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuespline_get_optimize (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void spline_set_optimize (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuespline_get_adaptive (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void spline_set_adaptive (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuesmplspline_get_steps (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void smplspline_set_steps (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuesmplspline_get_optimize (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void smplspline_set_optimize (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuesmplspline_get_adaptive (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void smplspline_set_adaptive (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuemirror_get_copy (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void mirror_set_copy (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_shadow_absMapBias (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_shadow_absMapBias (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_proxyFileName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_proxyFileName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_fileName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_fileName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_currentFileName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_currentFileName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_proxyObjectName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_proxyObjectName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_objectName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_objectName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_currentObjectName (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_currentObjectName (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_useProxy (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_useProxy (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_renderProxy (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_renderProxy (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_updateMaterial (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_updateMaterial (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_ignoreAnimation (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_ignoreAnimation (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_oxref_actualBaseObject (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_oxref_actualBaseObject (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuesurfctrl_get_surface (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void surfctrl_set_surface (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuesurfctrl_get_align (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void surfctrl_set_align (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valuesurfctrl_get_flip (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void surfctrl_set_flip (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subTexMap0 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subTexMap0 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subTexMap1 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subTexMap1 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl00 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl00 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl01 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl01 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl02 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl02 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl03 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl03 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl04 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl04 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl05 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl05 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl06 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl06 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl07 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl07 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl08 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl08 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl09 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl09 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl10 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl10 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl11 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl11 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl12 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl12 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl13 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl13 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl14 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl14 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl15 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl15 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl16 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl16 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl17 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl17 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl18 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl18 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl19 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl19 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl20 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl20 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl21 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl21 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl22 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl22 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl23 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl23 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl24 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl24 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl25 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl25 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl26 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl26 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl27 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl27 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl28 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl28 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl29 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl29 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl30 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl30 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl31 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl31 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl32 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl32 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl33 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl33 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl34 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl34 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl35 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl35 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl36 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl36 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl37 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl37 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl38 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl38 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl39 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl39 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl40 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl40 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl41 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl41 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl42 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl42 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl43 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl43 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl44 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl44 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl45 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl45 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl46 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl46 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl47 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl47 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl48 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl48 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl49 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl49 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl50 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl50 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl51 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl51 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl52 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl52 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl53 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl53 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl54 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl54 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl55 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl55 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl56 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl56 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl57 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl57 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl58 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl58 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl59 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl59 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl60 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl60 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl61 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl61 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl62 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl62 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl63 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl63 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl64 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl64 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl65 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl65 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl66 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl66 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl67 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl67 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl68 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl68 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl69 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl69 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl70 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl70 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl71 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl71 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl72 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl72 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl73 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl73 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl74 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl74 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl75 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl75 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl76 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl76 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl77 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl77 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl78 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl78 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl79 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl79 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl80 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl80 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl81 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl81 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl82 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl82 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl83 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl83 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl84 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl84 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl85 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl85 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl86 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl86 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl87 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl87 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl88 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl88 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl89 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl89 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl90 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl90 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl91 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl91 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl92 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl92 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl93 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl93 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl94 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl94 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl95 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl95 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl96 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl96 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl97 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl97 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl98 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl98 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl99 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl99 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 
Valueget_subMtl100 (ReferenceTarget *obj, Value *prop, TimeValue t, Interval &valid)
 
void set_subMtl100 (ReferenceTarget *obj, Value *prop, TimeValue t, Value *val)
 

Variables

ScripterExport MAXSuperClass maxwrapper_class
 
ScripterExport MAXSuperClass non_reftarg_maxwrapper_class
 
ScripterExport MAXSuperClass referencetarget_class
 
ScripterExport MAXSuperClass referencemaker_class
 
ScripterExport MAXSuperClass node_class
 
ScripterExport MAXClass inode_object
 
ScripterExport MAXClass rootnode_object
 
ScripterExport MAXSuperClass geom_class
 
ScripterExport MAXSuperClass modifier
 
ScripterExport MAXSuperClass shape
 
ScripterExport MAXSuperClass helper_object
 
ScripterExport MAXSuperClass spacewarp_object
 
ScripterExport MAXSuperClass spacewarp_modifier
 
ScripterExport MAXSuperClass float_controller
 
ScripterExport MAXSuperClass point3_controller
 
ScripterExport MAXSuperClass point4_controller
 
ScripterExport MAXSuperClass position_controller
 
ScripterExport MAXSuperClass rotation_controller
 
ScripterExport MAXSuperClass scale_controller
 
ScripterExport MAXSuperClass matrix3_controller
 
ScripterExport MAXSuperClass morph_controller
 
ScripterExport MAXSuperClass driver_block_controller
 
ScripterExport MAXSuperClass light_object
 
ScripterExport MAXSuperClass camera_object
 
ScripterExport MAXSuperClass material_class
 
ScripterExport MAXSuperClass shader_class
 
ScripterExport MAXSuperClass texture_map
 
ScripterExport MAXSuperClass system_object
 
ScripterExport MAXSuperClass utility_plugin
 
ScripterExport MAXSuperClass gup_plugin
 
ScripterExport MAXSuperClass atmos_object
 
ScripterExport MAXSuperClass render_effect
 
ScripterExport MAXSuperClass shadowtype_class
 
ScripterExport MAXSuperClass custAttrib_class
 
ScripterExport MAXSuperClass renderer_class
 
ScripterExport MAXSuperClass render_element_class
 
ScripterExport MAXSuperClass bake_element_class
 
ScripterExport MAXSuperClass commonBakeMap_class
 
ScripterExport MAXSuperClass commonBakeMapOperator_class
 
ScripterExport MAXSuperClass radiosity_effect_class
 
ScripterExport MAXSuperClass tone_operator_class
 
ScripterExport MAXSuperClass bitmap_io_class
 
ScripterExport MAXSuperClass iksolver_class
 
ScripterExport MAXSuperClass mpass_cam_effect_class
 
ScripterExport MAXSuperClass tvUtility_class
 
MAXClass box
 
MAXClass sphere
 

Function Documentation

◆ node_get_ishidden()

Value * node_get_ishidden ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_ishidden()

void node_set_ishidden ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_boxmode()

Value * node_get_boxmode ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_boxmode()

void node_set_boxmode ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_alledges()

Value * node_get_alledges ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_alledges()

void node_set_alledges ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_backfacecull()

Value * node_get_backfacecull ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_backfacecull()

void node_set_backfacecull ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_castshadows()

Value * node_get_castshadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_castshadows()

void node_set_castshadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_receiveshadows()

Value * node_get_receiveshadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_receiveshadows()

void node_set_receiveshadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_motionblur()

Value * node_get_motionblur ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_motionblur()

void node_set_motionblur ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_wirecolor()

Value * node_get_wirecolor ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_wirecolor()

void node_set_wirecolor ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_isselected()

Value * node_get_isselected ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_isselected()

void node_set_isselected ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_isdependent()

Value * node_get_isdependent ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_isdependent()

void node_set_isdependent ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_istarget()

Value * node_get_istarget ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_istarget()

void node_set_istarget ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_gbufferchannel()

Value * node_get_gbufferchannel ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_gbufferchannel()

void node_set_gbufferchannel ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_visibility()

Value * node_get_visibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_visibility()

void node_set_visibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_targetDistance()

Value * node_get_targetDistance ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_targetDistance()

void node_set_targetDistance ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_imageblurMultiplier()

Value * node_get_imageblurMultiplier ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_imageblurMultiplier()

void node_set_imageblurMultiplier ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_showLinks()

Value * node_get_showLinks ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_showLinks()

void node_set_showLinks ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_showLinksOnly()

Value * node_get_showLinksOnly ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_showLinksOnly()

void node_set_showLinksOnly ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_isfrozen()

Value * node_get_isfrozen ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_isfrozen()

void node_set_isfrozen ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_showTrajectory()

Value * node_get_showTrajectory ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_showTrajectory()

void node_set_showTrajectory ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_renderable()

Value * node_get_renderable ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_renderable()

void node_set_renderable ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_showVertexColors()

Value * node_get_showVertexColors ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_showVertexColors()

void node_set_showVertexColors ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_vertexColorsShaded()

Value * node_get_vertexColorsShaded ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_vertexColorsShaded()

void node_set_vertexColorsShaded ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_inheritVisibility()

Value * node_get_inheritVisibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_inheritVisibility()

void node_set_inheritVisibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_baseObject()

Value * node_get_baseObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_baseObject()

void node_set_baseObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_lookAtNode()

Value * node_get_lookAtNode ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_lookAtNode()

void node_set_lookAtNode ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_transform()

Value * node_get_transform ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_transform()

void node_set_transform ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_showFrozenInGray()

Value * node_get_showFrozenInGray ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_showFrozenInGray()

void node_set_showFrozenInGray ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_ignoreExtents()

Value * node_get_ignoreExtents ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_ignoreExtents()

void node_set_ignoreExtents ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_xray()

Value * node_get_xray ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_xray()

void node_set_xray ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_renderOccluded()

Value * node_get_renderOccluded ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_renderOccluded()

void node_set_renderOccluded ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_motionbluron()

Value * node_get_motionbluron ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_motionbluron()

void node_set_motionbluron ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_motionbluroncontroller()

Value * node_get_motionbluroncontroller ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_motionbluroncontroller()

void node_set_motionbluroncontroller ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_rcvCaustics()

Value * node_get_rcvCaustics ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_rcvCaustics()

void node_set_rcvCaustics ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_generateCaustics()

Value * node_get_generateCaustics ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_generateCaustics()

void node_set_generateCaustics ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_rcvGlobalIllum()

Value * node_get_rcvGlobalIllum ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_rcvGlobalIllum()

void node_set_rcvGlobalIllum ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_generateGlobalIllum()

Value * node_get_generateGlobalIllum ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_generateGlobalIllum()

void node_set_generateGlobalIllum ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_primaryVisibility()

Value * node_get_primaryVisibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_primaryVisibility()

void node_set_primaryVisibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_secondaryVisibility()

Value * node_get_secondaryVisibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_secondaryVisibility()

void node_set_secondaryVisibility ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_vertexTicks()

Value * node_get_vertexTicks ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_vertexTicks()

void node_set_vertexTicks ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_ishiddenInVpt()

Value * node_get_ishiddenInVpt ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_ishiddenInVpt()

void node_set_ishiddenInVpt ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_isnodehidden()

Value * node_get_isnodehidden ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_isnodehidden()

void node_set_isnodehidden ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ node_get_isnodefrozen()

Value * node_get_isnodefrozen ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ node_set_isnodefrozen()

void node_set_isnodefrozen ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ campoint_get_showAxis()

Value * campoint_get_showAxis ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ campoint_set_showAxis()

void campoint_set_showAxis ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ campoint_get_axisLength()

Value * campoint_get_axisLength ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ campoint_set_axisLength()

void campoint_set_axisLength ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ point_get_showAxis()

Value * point_get_showAxis ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ point_set_showAxis()

void point_set_showAxis ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ point_get_axisLength()

Value * point_get_axisLength ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ point_set_axisLength()

void point_set_axisLength ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pa_emitter()

Value * get_pa_emitter ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pa_emitter()

void set_pa_emitter ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pa_instancingObject()

Value * get_pa_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pa_instancingObject()

void set_pa_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pa_lifespanValueQueue()

Value * get_pa_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pa_lifespanValueQueue()

void set_pa_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pa_objectMutationQueue()

Value * get_pa_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pa_objectMutationQueue()

void set_pa_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_ss_instancingObject()

Value * get_ss_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_ss_instancingObject()

void set_ss_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_ss_lifespanValueQueue()

Value * get_ss_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_ss_lifespanValueQueue()

void set_ss_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_ss_objectMutationQueue()

Value * get_ss_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_ss_objectMutationQueue()

void set_ss_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_bliz_instancingObject()

Value * get_bliz_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_bliz_instancingObject()

void set_bliz_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_bliz_lifespanValueQueue()

Value * get_bliz_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_bliz_lifespanValueQueue()

void set_bliz_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_bliz_objectMutationQueue()

Value * get_bliz_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_bliz_objectMutationQueue()

void set_bliz_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pc_emitter()

Value * get_pc_emitter ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pc_emitter()

void set_pc_emitter ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pc_motionReferenceObject()

Value * get_pc_motionReferenceObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pc_motionReferenceObject()

void set_pc_motionReferenceObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pc_instancingObject()

Value * get_pc_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pc_instancingObject()

void set_pc_instancingObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pc_lifespanValueQueue()

Value * get_pc_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pc_lifespanValueQueue()

void set_pc_lifespanValueQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_pc_objectMutationQueue()

Value * get_pc_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_pc_objectMutationQueue()

void set_pc_objectMutationQueue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_on()

Value * get_light_on ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_on()

void set_light_on ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_hue()

Value * get_light_hue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_hue()

void set_light_hue ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_sat()

Value * get_light_sat ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_sat()

void set_light_sat ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_val()

Value * get_light_val ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_val()

void set_light_val ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_excludeList()

Value * get_light_excludeList ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_excludeList()

void set_light_excludeList ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_includeList()

Value * get_light_includeList ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_includeList()

void set_light_includeList ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_inclExclType()

Value * get_light_inclExclType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_inclExclType()

void set_light_inclExclType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_softenDiffuseEdge()

Value * get_light_softenDiffuseEdge ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_softenDiffuseEdge()

void set_light_softenDiffuseEdge ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_affectDiffuse()

Value * get_light_affectDiffuse ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_affectDiffuse()

void set_light_affectDiffuse ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_affectSpecular()

Value * get_light_affectSpecular ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_affectSpecular()

void set_light_affectSpecular ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_useNearAtten()

Value * get_light_useNearAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_useNearAtten()

void set_light_useNearAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_showNearAtten()

Value * get_light_showNearAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_showNearAtten()

void set_light_showNearAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_useFarAtten()

Value * get_light_useFarAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_useFarAtten()

void set_light_useFarAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_showFarAtten()

Value * get_light_showFarAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_showFarAtten()

void set_light_showFarAtten ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_attenDecay()

Value * get_light_attenDecay ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_attenDecay()

void set_light_attenDecay ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_useshadowProjMap()

Value * get_light_useshadowProjMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_useshadowProjMap()

void set_light_useshadowProjMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_projector()

Value * get_light_projector ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_projector()

void set_light_projector ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_projectorMap()

Value * get_light_projectorMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_projectorMap()

void set_light_projectorMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_castShadows()

Value * get_light_castShadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_castShadows()

void set_light_castShadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_useGlobalShadowSettings()

Value * get_light_useGlobalShadowSettings ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_useGlobalShadowSettings()

void set_light_useGlobalShadowSettings ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_absoluteMapBias()

Value * get_light_absoluteMapBias ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_absoluteMapBias()

void set_light_absoluteMapBias ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_raytracedShadows()

Value * get_light_raytracedShadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_raytracedShadows()

void set_light_raytracedShadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_showCone()

Value * get_light_showCone ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_showCone()

void set_light_showCone ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_overShoot()

Value * get_light_overShoot ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_overShoot()

void set_light_overShoot ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_coneShape()

Value * get_light_coneShape ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_coneShape()

void set_light_coneShape ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_atmosShadows()

Value * get_light_atmosShadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_atmosShadows()

void set_light_atmosShadows ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_lightAffectsShadow()

Value * get_light_lightAffectsShadow ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_lightAffectsShadow()

void set_light_lightAffectsShadow ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_shadowProjMap()

Value * get_light_shadowProjMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_shadowProjMap()

void set_light_shadowProjMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_ambientOnly()

Value * get_light_ambientOnly ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_ambientOnly()

void set_light_ambientOnly ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_type()

Value * get_light_type ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_light_type()

void set_light_type ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ set_light_shadowGenerator()

void set_light_shadowGenerator ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_light_shadowGenerator()

Value * get_light_shadowGenerator ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ get_cam_curFOV()

Value * get_cam_curFOV ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_curFOV()

void set_cam_curFOV ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_fovType()

Value * get_cam_fovType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_fovType()

void set_cam_fovType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_orthoProjection()

Value * get_cam_orthoProjection ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_orthoProjection()

void set_cam_orthoProjection ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_showCone()

Value * get_cam_showCone ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_showCone()

void set_cam_showCone ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_showHorizon()

Value * get_cam_showHorizon ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_showHorizon()

void set_cam_showHorizon ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_showRanges()

Value * get_cam_showRanges ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_showRanges()

void set_cam_showRanges ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_clipManualy()

Value * get_cam_clipManualy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_clipManualy()

void set_cam_clipManualy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_type()

Value * get_cam_type ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_type()

void set_cam_type ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cam_mpassEffect()

Value * get_cam_mpassEffect ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cam_mpassEffect()

void set_cam_mpassEffect ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_mtl_gbufID()

Value * get_mtl_gbufID ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_mtl_gbufID()

void set_mtl_gbufID ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_map()

Value * get_raymat_map ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_map()

void set_raymat_map ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_mapamount()

Value * get_raymat_mapamount ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_mapamount()

void set_raymat_mapamount ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_mapenable()

Value * get_raymat_mapenable ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_mapenable()

void set_raymat_mapenable ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_shaderType()

Value * get_raymat_shaderType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_shaderType()

void set_raymat_shaderType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_shaderByName()

Value * get_raymat_shaderByName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_shaderByName()

void set_raymat_shaderByName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_wire()

Value * get_raymat_wire ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_wire()

void set_raymat_wire ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_2sided()

Value * get_raymat_2sided ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_2sided()

void set_raymat_2sided ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_faceMap()

Value * get_raymat_faceMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_faceMap()

void set_raymat_faceMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_supersample()

Value * get_raymat_supersample ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_supersample()

void set_raymat_supersample ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_raymat_wireUnits()

Value * get_raymat_wireUnits ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_raymat_wireUnits()

void set_raymat_wireUnits ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_mappingType()

Value * uvg_get_mappingType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_mappingType()

void uvg_set_mappingType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_mapping()

Value * uvg_get_mapping ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_mapping()

void uvg_set_mapping ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_mapChannel()

Value * uvg_get_mapChannel ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_mapChannel()

void uvg_set_mapChannel ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_UVW_Type()

Value * uvg_get_UVW_Type ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_UVW_Type()

void uvg_set_UVW_Type ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_U_Mirror()

Value * uvg_get_U_Mirror ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_U_Mirror()

void uvg_set_U_Mirror ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_V_Mirror()

Value * uvg_get_V_Mirror ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_V_Mirror()

void uvg_set_V_Mirror ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_U_Tile()

Value * uvg_get_U_Tile ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_U_Tile()

void uvg_set_U_Tile ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_V_Tile()

Value * uvg_get_V_Tile ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_V_Tile()

void uvg_set_V_Tile ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_showMapOnBack()

Value * uvg_get_showMapOnBack ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_showMapOnBack()

void uvg_set_showMapOnBack ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_Noise_On()

Value * uvg_get_Noise_On ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_Noise_On()

void uvg_set_Noise_On ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_Noise_Animate()

Value * uvg_get_Noise_Animate ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_Noise_Animate()

void uvg_set_Noise_Animate ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_UVTransform()

Value * uvg_get_UVTransform ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_UVTransform()

void uvg_set_UVTransform ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_realWorldScale()

Value * uvg_get_realWorldScale ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_realWorldScale()

void uvg_set_realWorldScale ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_realWorldWidth()

Value * uvg_get_realWorldWidth ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_realWorldWidth()

void uvg_set_realWorldWidth ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ uvg_get_realWorldHeight()

Value * uvg_get_realWorldHeight ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ uvg_set_realWorldHeight()

void uvg_set_realWorldHeight ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ xyzg_get_coordType()

Value * xyzg_get_coordType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ xyzg_set_coordType()

void xyzg_set_coordType ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ xyzg_get_mapChannel()

Value * xyzg_get_mapChannel ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ xyzg_set_mapChannel()

void xyzg_set_mapChannel ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ stdtex_get_invert()

Value * stdtex_get_invert ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ stdtex_set_invert()

void stdtex_set_invert ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ stdtex_get_clamp()

Value * stdtex_get_clamp ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ stdtex_set_clamp()

void stdtex_set_clamp ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ stdtex_get_alphaFromRGB()

Value * stdtex_get_alphaFromRGB ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ stdtex_set_alphaFromRGB()

void stdtex_set_alphaFromRGB ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ stdtex_get_enableColorMap()

Value * stdtex_get_enableColorMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ stdtex_set_enableColorMap()

void stdtex_set_enableColorMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ stdtex_get_useRGBColorMap()

Value * stdtex_get_useRGBColorMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ stdtex_set_useRGBColorMap()

void stdtex_set_useRGBColorMap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_text_string()

Value * get_text_string ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_text_string()

void set_text_string ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_text_font()

Value * get_text_font ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_text_font()

void set_text_font ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_text_italic()

Value * get_text_italic ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_text_italic()

void set_text_italic ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_text_underline()

Value * get_text_underline ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_text_underline()

void set_text_underline ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_text_alignment()

Value * get_text_alignment ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_text_alignment()

void set_text_alignment ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_cammap_cam()

Value * get_cammap_cam ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_cammap_cam()

void set_cammap_cam ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_seed()

Value * noiz_get_seed ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_seed()

void noiz_set_seed ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_frequency()

Value * noiz_get_frequency ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_frequency()

void noiz_set_frequency ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_fractal()

Value * noiz_get_fractal ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_fractal()

void noiz_set_fractal ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_roughness()

Value * noiz_get_roughness ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_roughness()

void noiz_set_roughness ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_rampin()

Value * noiz_get_rampin ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_rampin()

void noiz_set_rampin ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_rampout()

Value * noiz_get_rampout ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_rampout()

void noiz_set_rampout ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_positive()

Value * noiz_get_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_positive()

void noiz_set_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_x_positive()

Value * noiz_get_x_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_x_positive()

void noiz_set_x_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_y_positive()

Value * noiz_get_y_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_y_positive()

void noiz_set_y_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ noiz_get_z_positive()

Value * noiz_get_z_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ noiz_set_z_positive()

void noiz_set_z_positive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ spcdsp_get_bitmap()

Value * spcdsp_get_bitmap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ spcdsp_set_bitmap()

void spcdsp_set_bitmap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ spcdsp_get_map()

Value * spcdsp_get_map ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ spcdsp_set_map()

void spcdsp_set_map ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ dsp_get_bitmap()

Value * dsp_get_bitmap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ dsp_set_bitmap()

void dsp_set_bitmap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ dsp_get_map()

Value * dsp_get_map ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ dsp_set_map()

void dsp_set_map ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ pathdef_get_path()

Value * pathdef_get_path ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ pathdef_set_path()

void pathdef_set_path ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ scriptctrl_get_script()

Value * scriptctrl_get_script ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ scriptctrl_set_script()

void scriptctrl_set_script ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_renderable()

Value * shape_get_renderable ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_renderable()

void shape_set_renderable ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_thickness()

Value * shape_get_thickness ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_thickness()

void shape_set_thickness ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_mapcoords()

Value * shape_get_mapcoords ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_mapcoords()

void shape_set_mapcoords ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_angle()

Value * shape_get_angle ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_angle()

void shape_set_angle ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_sides()

Value * shape_get_sides ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_sides()

void shape_set_sides ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_thickness()

Value * shape_get_vpt_thickness ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_thickness()

void shape_set_vpt_thickness ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_sides()

Value * shape_get_vpt_sides ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_sides()

void shape_set_vpt_sides ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_angle()

Value * shape_get_vpt_angle ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_angle()

void shape_set_vpt_angle ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_displayrendermesh()

Value * shape_get_displayrendermesh ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_displayrendermesh()

void shape_set_displayrendermesh ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_use_vpt_settings()

Value * shape_get_use_vpt_settings ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_use_vpt_settings()

void shape_set_use_vpt_settings ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_disp_rndr_settings()

Value * shape_get_disp_rndr_settings ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_disp_rndr_settings()

void shape_set_disp_rndr_settings ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_real_world_map_size()

Value * shape_get_real_world_map_size ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_real_world_map_size()

void shape_set_real_world_map_size ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_twist_correction()

Value * shape_get_twist_correction ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_twist_correction()

void shape_set_twist_correction ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_cap()

Value * shape_get_cap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_cap()

void shape_set_cap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_quad_cap()

Value * shape_get_quad_cap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_quad_cap()

void shape_set_quad_cap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_sphere_cap()

Value * shape_get_sphere_cap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_sphere_cap()

void shape_set_sphere_cap ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_cap_segments()

Value * shape_get_cap_segments ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_cap_segments()

void shape_set_cap_segments ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_length()

Value * shape_get_vpt_length ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_length()

void shape_set_vpt_length ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_width()

Value * shape_get_vpt_width ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_width()

void shape_set_vpt_width ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_angle2()

Value * shape_get_vpt_angle2 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_angle2()

void shape_set_vpt_angle2 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_rectangular()

Value * shape_get_rectangular ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_rectangular()

void shape_set_rectangular ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_rectangular()

Value * shape_get_vpt_rectangular ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_rectangular()

void shape_set_vpt_rectangular ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_auto_smooth()

Value * shape_get_auto_smooth ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_auto_smooth()

void shape_set_auto_smooth ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_aspect_locked()

Value * shape_get_aspect_locked ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_aspect_locked()

void shape_set_aspect_locked ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ shape_get_vpt_aspect_locked()

Value * shape_get_vpt_aspect_locked ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ shape_set_vpt_aspect_locked()

void shape_set_vpt_aspect_locked ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ spline_get_steps()

Value * spline_get_steps ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ spline_set_steps()

void spline_set_steps ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ spline_get_optimize()

Value * spline_get_optimize ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ spline_set_optimize()

void spline_set_optimize ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ spline_get_adaptive()

Value * spline_get_adaptive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ spline_set_adaptive()

void spline_set_adaptive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ smplspline_get_steps()

Value * smplspline_get_steps ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ smplspline_set_steps()

void smplspline_set_steps ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ smplspline_get_optimize()

Value * smplspline_get_optimize ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ smplspline_set_optimize()

void smplspline_set_optimize ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ smplspline_get_adaptive()

Value * smplspline_get_adaptive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ smplspline_set_adaptive()

void smplspline_set_adaptive ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ mirror_get_copy()

Value * mirror_get_copy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ mirror_set_copy()

void mirror_set_copy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_shadow_absMapBias()

Value * get_shadow_absMapBias ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_shadow_absMapBias()

void set_shadow_absMapBias ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_proxyFileName()

Value * get_oxref_proxyFileName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_proxyFileName()

void set_oxref_proxyFileName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_fileName()

Value * get_oxref_fileName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_fileName()

void set_oxref_fileName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_currentFileName()

Value * get_oxref_currentFileName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_currentFileName()

void set_oxref_currentFileName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_proxyObjectName()

Value * get_oxref_proxyObjectName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_proxyObjectName()

void set_oxref_proxyObjectName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_objectName()

Value * get_oxref_objectName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_objectName()

void set_oxref_objectName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_currentObjectName()

Value * get_oxref_currentObjectName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_currentObjectName()

void set_oxref_currentObjectName ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_useProxy()

Value * get_oxref_useProxy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_useProxy()

void set_oxref_useProxy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_renderProxy()

Value * get_oxref_renderProxy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_renderProxy()

void set_oxref_renderProxy ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_updateMaterial()

Value * get_oxref_updateMaterial ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_updateMaterial()

void set_oxref_updateMaterial ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_ignoreAnimation()

Value * get_oxref_ignoreAnimation ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_ignoreAnimation()

void set_oxref_ignoreAnimation ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_oxref_actualBaseObject()

Value * get_oxref_actualBaseObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_oxref_actualBaseObject()

void set_oxref_actualBaseObject ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ surfctrl_get_surface()

Value * surfctrl_get_surface ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ surfctrl_set_surface()

void surfctrl_set_surface ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ surfctrl_get_align()

Value * surfctrl_get_align ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ surfctrl_set_align()

void surfctrl_set_align ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ surfctrl_get_flip()

Value * surfctrl_get_flip ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ surfctrl_set_flip()

void surfctrl_set_flip ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subTexMap0()

Value * get_subTexMap0 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subTexMap0()

void set_subTexMap0 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subTexMap1()

Value * get_subTexMap1 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subTexMap1()

void set_subTexMap1 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl00()

Value * get_subMtl00 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl00()

void set_subMtl00 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl01()

Value * get_subMtl01 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl01()

void set_subMtl01 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl02()

Value * get_subMtl02 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl02()

void set_subMtl02 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl03()

Value * get_subMtl03 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl03()

void set_subMtl03 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl04()

Value * get_subMtl04 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl04()

void set_subMtl04 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl05()

Value * get_subMtl05 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl05()

void set_subMtl05 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl06()

Value * get_subMtl06 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl06()

void set_subMtl06 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl07()

Value * get_subMtl07 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl07()

void set_subMtl07 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl08()

Value * get_subMtl08 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl08()

void set_subMtl08 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl09()

Value * get_subMtl09 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl09()

void set_subMtl09 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl10()

Value * get_subMtl10 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl10()

void set_subMtl10 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl11()

Value * get_subMtl11 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl11()

void set_subMtl11 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl12()

Value * get_subMtl12 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl12()

void set_subMtl12 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl13()

Value * get_subMtl13 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl13()

void set_subMtl13 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl14()

Value * get_subMtl14 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl14()

void set_subMtl14 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl15()

Value * get_subMtl15 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl15()

void set_subMtl15 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl16()

Value * get_subMtl16 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl16()

void set_subMtl16 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl17()

Value * get_subMtl17 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl17()

void set_subMtl17 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl18()

Value * get_subMtl18 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl18()

void set_subMtl18 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl19()

Value * get_subMtl19 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl19()

void set_subMtl19 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl20()

Value * get_subMtl20 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl20()

void set_subMtl20 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl21()

Value * get_subMtl21 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl21()

void set_subMtl21 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl22()

Value * get_subMtl22 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl22()

void set_subMtl22 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl23()

Value * get_subMtl23 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl23()

void set_subMtl23 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl24()

Value * get_subMtl24 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl24()

void set_subMtl24 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl25()

Value * get_subMtl25 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl25()

void set_subMtl25 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl26()

Value * get_subMtl26 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl26()

void set_subMtl26 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl27()

Value * get_subMtl27 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl27()

void set_subMtl27 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl28()

Value * get_subMtl28 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl28()

void set_subMtl28 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl29()

Value * get_subMtl29 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl29()

void set_subMtl29 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl30()

Value * get_subMtl30 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl30()

void set_subMtl30 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl31()

Value * get_subMtl31 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl31()

void set_subMtl31 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl32()

Value * get_subMtl32 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl32()

void set_subMtl32 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl33()

Value * get_subMtl33 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl33()

void set_subMtl33 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl34()

Value * get_subMtl34 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl34()

void set_subMtl34 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl35()

Value * get_subMtl35 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl35()

void set_subMtl35 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl36()

Value * get_subMtl36 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl36()

void set_subMtl36 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl37()

Value * get_subMtl37 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl37()

void set_subMtl37 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl38()

Value * get_subMtl38 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl38()

void set_subMtl38 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl39()

Value * get_subMtl39 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl39()

void set_subMtl39 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl40()

Value * get_subMtl40 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl40()

void set_subMtl40 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl41()

Value * get_subMtl41 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl41()

void set_subMtl41 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl42()

Value * get_subMtl42 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl42()

void set_subMtl42 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl43()

Value * get_subMtl43 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl43()

void set_subMtl43 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl44()

Value * get_subMtl44 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl44()

void set_subMtl44 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl45()

Value * get_subMtl45 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl45()

void set_subMtl45 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl46()

Value * get_subMtl46 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl46()

void set_subMtl46 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl47()

Value * get_subMtl47 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl47()

void set_subMtl47 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl48()

Value * get_subMtl48 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl48()

void set_subMtl48 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl49()

Value * get_subMtl49 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl49()

void set_subMtl49 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl50()

Value * get_subMtl50 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl50()

void set_subMtl50 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl51()

Value * get_subMtl51 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl51()

void set_subMtl51 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl52()

Value * get_subMtl52 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl52()

void set_subMtl52 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl53()

Value * get_subMtl53 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl53()

void set_subMtl53 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl54()

Value * get_subMtl54 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl54()

void set_subMtl54 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl55()

Value * get_subMtl55 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl55()

void set_subMtl55 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl56()

Value * get_subMtl56 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl56()

void set_subMtl56 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl57()

Value * get_subMtl57 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl57()

void set_subMtl57 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl58()

Value * get_subMtl58 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl58()

void set_subMtl58 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl59()

Value * get_subMtl59 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl59()

void set_subMtl59 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl60()

Value * get_subMtl60 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl60()

void set_subMtl60 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl61()

Value * get_subMtl61 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl61()

void set_subMtl61 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl62()

Value * get_subMtl62 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl62()

void set_subMtl62 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl63()

Value * get_subMtl63 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl63()

void set_subMtl63 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl64()

Value * get_subMtl64 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl64()

void set_subMtl64 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl65()

Value * get_subMtl65 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl65()

void set_subMtl65 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl66()

Value * get_subMtl66 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl66()

void set_subMtl66 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl67()

Value * get_subMtl67 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl67()

void set_subMtl67 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl68()

Value * get_subMtl68 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl68()

void set_subMtl68 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl69()

Value * get_subMtl69 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl69()

void set_subMtl69 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl70()

Value * get_subMtl70 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl70()

void set_subMtl70 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl71()

Value * get_subMtl71 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl71()

void set_subMtl71 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl72()

Value * get_subMtl72 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl72()

void set_subMtl72 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl73()

Value * get_subMtl73 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl73()

void set_subMtl73 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl74()

Value * get_subMtl74 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl74()

void set_subMtl74 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl75()

Value * get_subMtl75 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl75()

void set_subMtl75 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl76()

Value * get_subMtl76 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl76()

void set_subMtl76 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl77()

Value * get_subMtl77 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl77()

void set_subMtl77 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl78()

Value * get_subMtl78 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl78()

void set_subMtl78 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl79()

Value * get_subMtl79 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl79()

void set_subMtl79 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl80()

Value * get_subMtl80 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl80()

void set_subMtl80 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl81()

Value * get_subMtl81 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl81()

void set_subMtl81 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl82()

Value * get_subMtl82 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl82()

void set_subMtl82 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl83()

Value * get_subMtl83 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl83()

void set_subMtl83 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl84()

Value * get_subMtl84 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl84()

void set_subMtl84 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl85()

Value * get_subMtl85 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl85()

void set_subMtl85 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl86()

Value * get_subMtl86 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl86()

void set_subMtl86 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl87()

Value * get_subMtl87 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl87()

void set_subMtl87 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl88()

Value * get_subMtl88 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl88()

void set_subMtl88 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl89()

Value * get_subMtl89 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl89()

void set_subMtl89 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl90()

Value * get_subMtl90 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl90()

void set_subMtl90 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl91()

Value * get_subMtl91 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl91()

void set_subMtl91 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl92()

Value * get_subMtl92 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl92()

void set_subMtl92 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl93()

Value * get_subMtl93 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl93()

void set_subMtl93 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl94()

Value * get_subMtl94 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl94()

void set_subMtl94 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl95()

Value * get_subMtl95 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl95()

void set_subMtl95 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl96()

Value * get_subMtl96 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl96()

void set_subMtl96 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl97()

Value * get_subMtl97 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl97()

void set_subMtl97 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl98()

Value * get_subMtl98 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl98()

void set_subMtl98 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl99()

Value * get_subMtl99 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl99()

void set_subMtl99 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

◆ get_subMtl100()

Value * get_subMtl100 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Interval valid 
)

◆ set_subMtl100()

void set_subMtl100 ( ReferenceTarget obj,
Value prop,
TimeValue  t,
Value val 
)

Variable Documentation

◆ maxwrapper_class

ScripterExport MAXSuperClass maxwrapper_class
extern

◆ non_reftarg_maxwrapper_class

ScripterExport MAXSuperClass non_reftarg_maxwrapper_class
extern

◆ referencetarget_class

ScripterExport MAXSuperClass referencetarget_class
extern

◆ referencemaker_class

ScripterExport MAXSuperClass referencemaker_class
extern

◆ node_class

ScripterExport MAXSuperClass node_class
extern

◆ inode_object

ScripterExport MAXClass inode_object
extern

◆ rootnode_object

ScripterExport MAXClass rootnode_object
extern

◆ geom_class

ScripterExport MAXSuperClass geom_class
extern

◆ modifier

ScripterExport MAXSuperClass modifier
extern

◆ shape

◆ helper_object

ScripterExport MAXSuperClass helper_object
extern

◆ spacewarp_object

ScripterExport MAXSuperClass spacewarp_object
extern

◆ spacewarp_modifier

ScripterExport MAXSuperClass spacewarp_modifier
extern

◆ float_controller

ScripterExport MAXSuperClass float_controller
extern

◆ point3_controller

ScripterExport MAXSuperClass point3_controller
extern

◆ point4_controller

ScripterExport MAXSuperClass point4_controller
extern

◆ position_controller

ScripterExport MAXSuperClass position_controller
extern

◆ rotation_controller

ScripterExport MAXSuperClass rotation_controller
extern

◆ scale_controller

ScripterExport MAXSuperClass scale_controller
extern

◆ matrix3_controller

ScripterExport MAXSuperClass matrix3_controller
extern

◆ morph_controller

ScripterExport MAXSuperClass morph_controller
extern

◆ driver_block_controller

ScripterExport MAXSuperClass driver_block_controller
extern

◆ light_object

ScripterExport MAXSuperClass light_object
extern

◆ camera_object

ScripterExport MAXSuperClass camera_object
extern

◆ material_class

ScripterExport MAXSuperClass material_class
extern

◆ shader_class

ScripterExport MAXSuperClass shader_class
extern

◆ texture_map

ScripterExport MAXSuperClass texture_map
extern

◆ system_object

ScripterExport MAXSuperClass system_object
extern

◆ utility_plugin

ScripterExport MAXSuperClass utility_plugin
extern

◆ gup_plugin

ScripterExport MAXSuperClass gup_plugin
extern

◆ atmos_object

ScripterExport MAXSuperClass atmos_object
extern

◆ render_effect

ScripterExport MAXSuperClass render_effect
extern

◆ shadowtype_class

ScripterExport MAXSuperClass shadowtype_class
extern

◆ custAttrib_class

ScripterExport MAXSuperClass custAttrib_class
extern

◆ renderer_class

ScripterExport MAXSuperClass renderer_class
extern

◆ render_element_class

ScripterExport MAXSuperClass render_element_class
extern

◆ bake_element_class

ScripterExport MAXSuperClass bake_element_class
extern

◆ commonBakeMap_class

ScripterExport MAXSuperClass commonBakeMap_class
extern

◆ commonBakeMapOperator_class

ScripterExport MAXSuperClass commonBakeMapOperator_class
extern

◆ radiosity_effect_class

ScripterExport MAXSuperClass radiosity_effect_class
extern

◆ tone_operator_class

ScripterExport MAXSuperClass tone_operator_class
extern

◆ bitmap_io_class

ScripterExport MAXSuperClass bitmap_io_class
extern

◆ iksolver_class

ScripterExport MAXSuperClass iksolver_class
extern

◆ mpass_cam_effect_class

ScripterExport MAXSuperClass mpass_cam_effect_class
extern

◆ tvUtility_class

ScripterExport MAXSuperClass tvUtility_class
extern

◆ box

MAXClass box
extern

◆ sphere

MAXClass sphere
extern