3ds Max C++ API Reference
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Description of a command for building action tables from static data This is a helper structure used for building ActionTables. More...
#include <actiontable_REMOTE_92.h>
Public Attributes | |
int | mCmdID |
A unique identifier for the command (must be unique per table). | |
int | mDescriptionResourceID |
A string resource id that describes the command. | |
int | mShortNameResourceID |
A string resource ID for a short name for the action. | |
int | mCategoryResourceID |
A string resource ID for the category of an operation. | |
Description of a command for building action tables from static data This is a helper structure used for building ActionTables.
A static array of these descriptors is passed to the ActionTable constructor.
A static array of these descriptors is passed to the ActionTable constructor.
int mCmdID |
A unique identifier for the command (must be unique per table).
When an action is executed this is the command ID passed to ActionCallback::ExecuteAction().
When an action is executed this is the command ID passed to ActionCallback::ExecuteAction().
int mDescriptionResourceID |
A string resource id that describes the command.
int mShortNameResourceID |
A string resource ID for a short name for the action.
This name appears in the list of Actions in the Customize User Interface dialog.