3ds Max C++ API Reference
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FPlane Struct Reference

#include <frustum.h>

Public Member Functions

float CalcDistance (Point3 &inP) const
 

Public Attributes

Point3 Normal
 
float Distance
 

Member Function Documentation

◆ CalcDistance()

float CalcDistance ( Point3 inP) const
inline
30 {
31 return inP % Normal + Distance;
32 }
Point3 Normal
Definition: frustum.h:26
float Distance
Definition: frustum.h:27

Member Data Documentation

◆ Normal

Point3 Normal

◆ Distance

float Distance