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3ds Max C++ API Reference
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#include <color.h>
Public Member Functions | |
| operator Color () const | |
| LogLUV24Pixel & | operator= (const float c[3]) |
| void | GetRGB (float rgb[3]) const |
| void | SetRGB (const float rgb[3]) |
| void | GetXYZ (float xyz[3]) const |
| void | SetXYZ (const float xyz[3]) |
Static Public Member Functions | |
| static void | XYZtoRGB (const float xyz[3], float rgb[3]) |
| static void | RGBtoXYZ (const float rgb[3], float xyz[3]) |
Public Attributes | |
| unsigned char | value [3] |
| Storage for the pixel value. | |
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inline |
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inline |
| void GetRGB | ( | float | rgb[3] | ) | const |
| void SetRGB | ( | const float | rgb[3] | ) |
| void GetXYZ | ( | float | xyz[3] | ) | const |
| void SetXYZ | ( | const float | xyz[3] | ) |
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static |
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static |
| unsigned char value[3] |
Storage for the pixel value.