3ds Max C++ API Reference
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MaxRefEntryData Struct Reference

A struct to allow us to expose more node information. More...

#include <maxapi.h>

Public Member Functions

bool operator== (const MaxRefEntryData otherData)
 

Public Attributes

MSTR nodeName
 
ULONG nodeHandle
 
ULONG parentNodeHandle
 
int nodeLevel
 

Detailed Description

A struct to allow us to expose more node information.

Member Function Documentation

◆ operator==()

bool operator== ( const MaxRefEntryData  otherData)
inline
138 {
139 return nodeHandle == otherData.nodeHandle && parentNodeHandle == otherData.parentNodeHandle &&
140 nodeLevel == otherData.nodeLevel && nodeName == otherData.nodeName;
141 }
MSTR nodeName
Definition: maxapi.h:131
int nodeLevel
Definition: maxapi.h:134
ULONG parentNodeHandle
Definition: maxapi.h:133
ULONG nodeHandle
Definition: maxapi.h:132

Member Data Documentation

◆ nodeName

MSTR nodeName

◆ nodeHandle

ULONG nodeHandle

◆ parentNodeHandle

ULONG parentNodeHandle

◆ nodeLevel

int nodeLevel