3ds Max C++ API Reference
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vector.inl File Reference

Functions

 use_generic (plus, "+")
 
 use_generic (minus, "-")
 
 use_generic (times, "*")
 
 use_generic (div, "/")
 
 use_generic (uminus, "u-")
 
 use_generic (eq, "=")
 
 use_generic (ne, "!=")
 
 use_generic (random, "random")
 
 def_visible_generic_debug_ok (length, "length")
 
 def_visible_generic_debug_ok (dot, "dot")
 
 def_visible_generic_debug_ok (cross, "cross")
 
 def_visible_generic_debug_ok (normalize, "normalize")
 
 def_visible_generic_debug_ok (distance, "distance")
 

Function Documentation

◆ use_generic() [1/8]

use_generic ( plus  ,
"+"   
)

◆ use_generic() [2/8]

use_generic ( minus  ,
"-"   
)

◆ use_generic() [3/8]

use_generic ( times  ,
"*"   
)

◆ use_generic() [4/8]

use_generic ( div  ,
"/"   
)

◆ use_generic() [5/8]

use_generic ( uminus  ,
"u-"   
)

◆ use_generic() [6/8]

use_generic ( eq  )

◆ use_generic() [7/8]

use_generic ( ne  )

◆ use_generic() [8/8]

use_generic ( random  ,
"random"   
)

◆ def_visible_generic_debug_ok() [1/5]

def_visible_generic_debug_ok ( length  ,
"length"   
)

◆ def_visible_generic_debug_ok() [2/5]

def_visible_generic_debug_ok ( dot  ,
"dot"   
)

◆ def_visible_generic_debug_ok() [3/5]

def_visible_generic_debug_ok ( cross  ,
"cross"   
)

◆ def_visible_generic_debug_ok() [4/5]

def_visible_generic_debug_ok ( normalize  ,
"normalize"   
)

◆ def_visible_generic_debug_ok() [5/5]

def_visible_generic_debug_ok ( distance  ,
"distance"   
)