To open the
Attribute Editor
- Select
.
- Select
.
- Select
.
- Press Ctrl+A (if you are using the default hotkey set).
Note: If you press Ctrl+A
again, it opens the
Channel Box.
- Click the
Attribute Editor icon.
The
Attribute Editor lists attributes on the selected object. Tabs across the top of the
Attribute Editor let you select nodes connected to the shown node.
Tip: Click the
Pin Tab icon
to keep the selected tab loaded, even when you make another selection in your scene.
While the
Channel Box provides a more compact view of keyable attributes for animation, the
Attribute Editor gives you full graphical controls to edit attributes rather than just text boxes. See
Attribute Editor graphical controls.
Tip: You can use the scroll wheel over the node tabs at the top of the
Attribute Editor, or right-click the arrow buttons at the far right to easily select the node of your choice:
Note: To pan vertically in the Attribute Editor, use the scroll wheel or Alt+middle-drag (for Mac, Opt+middle-drag). To pan quickly, Ctrl+Alt+middle-drag (for Mac, Ctrl+Opt+middle-drag).
The
Attribute Editor can be a separate window or docked to the UI. See
Dock and undock windows and panels.