Go to: Related nodes. Attributes.
You can create even more interesting effects by having one fractal
node attached to the Amplitude attribute of another.
Aside from the attributes listed here, Fractal inherits many other
attributes from its parent node, Texture2d.
In the table below, important attributes are shown in bold
in the description column.
Node name | Parents | Classification | MFn type | Compatible function sets |
---|---|---|---|---|
fractal | texture2d | texture/2d:drawdb/shader/texture/2d/fractal | kFractal | kBase kNamedObject kDependencyNode kTexture2d kFractal |
layeredTexture, envCube, envSphere, envSky, envBall, envChrome, bump3d, uvChooser, bump2d, texture2d, ramp, file, cloth, water, stencil, checker, bulge, grid, mountain, texture3d, projection, cloud, granite, crater, leather, stucco, brownian, solidFractal, marble, wood, rock, snow, defaultTextureList, place2dTexture, place3dTexture
amplitude, animated, bias, frequencyRatio, inflection, levelMax, levelMin, ratio, threshold, time, timeRatio
Long name (short name) | Type | Default | Flags | ||
---|---|---|---|---|---|
amplitude
(a )
| float | 1.0 | |||
animated
(an )
| bool | false | |||
bias
(bs )
| float | 0.0 | |||
frequencyRatio
(fr )
| float | 2.0 | |||
inflection
(in )
| bool | false | |||
levelMax
(lmx )
| float | 9.0 | |||
levelMin
(lmn )
| float | 0.0 | |||
ratio
(ra )
| float | 0.707 | |||
threshold
(th )
| float | 0.0 | |||
time
(ti )
| float | 0.0 | |||
timeRatio
(tr )
| float | 2.0 | |||