New Graph Editor Curve Sculpting tools

New tools have been added to the Graph Editor to give you a quick and intuitive way shape keys and curves.

An example of the Graph Editor Curve Sculpting tools being used to modify animation

The Graph Editor Grab, Smooth, and Smear Curve Sculpting tools let you instinctively and intuitively shape groups of keys, giving you an easy way to make adjustments on the fly. For example, like the animation above, you can gently shift keys on the Y-axis to increase the arc of the character's jump, or smooth over jerky motion capture animation.

You can configure the Curve Sculpting tools brush radius and strength with the standard Maya brush hotkeys: B for size and M for pressure.

Grab
The Grab sculpt tool moves keys in the Graph Editor with a falloff radius, letting you use the brush cursor to "sculpt" curves by moving groups of keys up or down along the Value axis
Smooth
The Smooth sculpt tool flattens a curve by letting you smooth keys within the brush radius.
Smear
The Smear sculpt tool pushes keys on curve in any direction.

To access these tools, click the Grab , Smooth or Smear from the Graph Editor toolbar, or select Transformation Tools > Sculpt Keys Tools > Grab , Smooth, or Smear from the Graph Editor Edit menu

See Sculpt curves with the Graph Editor Curve Sculpting tools and Sculpt Curves Tools settings for more information. To try the feature for yourself, you can also download and open the Interactive Tutorial from the AREA.