USD for Maya 0.25 plug-in

Updated Universal Scene Description (USD) support in Maya lets artists work seamlessly with USD in conjunction with Maya workflows.

Rig provided by RIG-IT and modeled by Jan Jinda

USD for Maya v0.25.0 is a new release available, compatible with your installation of Maya 2024.2. This updated version of the plug-in includes important bug fixes and stability updates alongside bulk saving USD files relatively. To see the highlights of this version, see USD Release Notes. Universal Scene Description (USD) support in Maya lets artists work seamlessly with USD in conjunction with Maya workflows. The pre-built Maya USD open source plug-in is available for Windows, Mac, and Linux.

To obtain the latest version of MayaUSD, see latest highlights and get involved with USD development, visit the official Autodesk Maya USD GitHub community.

What's New: Latest USD features

  • Save Workflow: Save USD files relatively to your Maya scene file and parent file directories. You can even bulk save all your USD files as relative paths. To learn more about saving USD files relatively, see Make Path Relative.
  • USD Layer Editor: If your Maya scene contains multiple stages, you can work to select a stage as you do in the Attribute Editor. You can either pin a current view, or by default, the focus of your USD stage in the USD Layer Editor changes depending on your selection in the Outliner. Thus, if you select prim in the Outliner, the USD Layer Editor will auto-focus to the stage of your selection, so long as there is no pinned stage. See Work with the USD Layer Editor for more information on pinning your stage.
  • Improvements: Improvements have been made to Maya reference, push/pull and edit or duplicate as Maya workflows. See work with USD data and Maya data interchangeably for more information.
  • Support: General stability fixes and performance improvements.