Import USD data

  1. To open the USD import options, select File > Import > Import... and select USD under the Files of type drop-down menu. Select a USD file for import, and click Open.
  2. In the USD Importer dialog, select what you want to import from the USD file.

    Note: Supported file formats include: .usd , .usdc, and .usda. See USD File formats.
  3. To accept the options and complete the import, select OK. Choose Cancel to cancel the import operation.

USD Importer



Input



Import definition



Scene content

A USD file consists of prims, the primary container object in USD. Prims can contain any scene element (such as meshes, lights, cameras). The import settings give you the following USD prim-specific options:



Animation



Advanced

Note:

The import dialog retains both the last chosen options and the collapsed or expanded state of rollups across 3ds Max sessions.


Advanced scripting workflows using the 3ds Max SDK

The 3ds Max USD SDK allows 3rd-party developers to extend the USD Importer and customize/ enhance available import options. Plug-in developers can add custom USD prim writers, shaders and chasers to to the USD Importer. To learn more, the SDK is available in a separate download from the Autodesk developer network. For other scripting information, see the MaxScript USD Documentation.