Updated Universal Scene Description (USD) plug-in allows artists to import animations, including animated light and camera, as well as blendShape.
What's New in USD for 3ds Max 0.7
With this update, you can now import USD animations of camera and light attributes into 3ds Max.
In addition to camera and light, you can also import USD blendShapes as Morphers into 3ds Max.
This update introduces the ability to select and move USD prims in the viewport while in the prim sub-object mode.
We have extended the functionality of the Material Switcher to accommodate the use of multi/sub-object materials when exporting a USD file.
See USD for 3ds Max v0.7.0 Release Notes for the full list of new features, improvements and bug fixes.
To install USD for 3ds Max, see Installation Instructions.
To get familiar with USD terminology, see USD terminology and composition.
To learn about USD for 3ds Max, see USD for 3ds Max online help.
To script with USD for 3ds Max, see API documentation for Scripting for 3ds Max USD Extension.
To get involved with USD development, visit the official Autodesk beta community.