OpenColorIO is the now default mode for color management in new scenes. This makes it easier than ever to implement a modern color pipeline.
In addition to the changes introduced in previous versions,
3ds Max 2025 includes the following improvements:
- The
VertexPaint tool is fully color-managed.
- The new
Color Space Conversion process operator can be applied to Data Channel modifiers to convert color data (such as vertex colors) from one rendering space to another.
- The behavior of the
Automatic option in the
Render Output File dialog and elsewhere now depends on the image file type. No conversion is applied for formats that are typically linear (such as EXR), while the output transforms that are specified in the
Color Management Settings are used for other formats.
- The
Bake to Texture tool now lets you select the color space for output files.
- The
ColorSpaceNamePathSearch rule is available to match how image files were assigned to color spaces in OCIO v1.
- The version of OCIO has been updated to 2.3.2.
You can configure color management to suit the needs of your project in the
Color Management Settings dialog (). To revert to how color management worked by default in previous versions of
3ds Max, set
Color Management Mode to
Gamma Workflow.